local _, GF = ...

GF.locale_zhCN = {
	BINDING_TOGGLE = "打开/关闭队伍查找器",
	ADDON_NAME = "队伍查找器",
	ADDON_DESC = "正式服轻量队伍查找器。",
	ERR_LEADER_ONLY = "你无权操作",
	ERR_MANAGE_ENTRY_ONLY = "你无权操作",
	ERR_RAID_CONVERSION_IN_COMBAT = "战斗中无法转换为团队，请脱离战斗后再邀请该申请者。",
	TAB_BROWSE = "寻找队伍",
	TAB_CREATE = "创建招募",
	TAB_BLOCKLIST = "黑名单",
	TAB_SETTINGS = "设置",
	TAB_DEBUG = "调试",
	TAB_MPLUS_CHARACTER = "角色",
	TAB_MPLUS_GROUP = "队伍",
	TAB_MPLUS_CARPOOL = "车队",
	TAB_MPLUS_DUNGEON = "地下城",
	MPLUS_DEBUG_TEST_DATA_SECTION = "大秘境测试数据",
	MPLUS_DEBUG_ENABLE_TEST_DATA = "启用测试数据",
	MPLUS_DEBUG_ENABLE = "开启大秘境测试",
	MPLUS_DEBUG_ADDITIONAL_GROUPS = "额外车队组",
	MPLUS_DEBUG_ENABLE_GROUP_1 = "显示 1 组车队",
	MPLUS_DEBUG_ENABLE_GROUP_2 = "显示 2 组车队",
	MPLUS_DEBUG_ENABLE_GROUP_3 = "显示 3 组车队",
	MPLUS_DEBUG_CLEAR_TEST_DATA = "清理测试数据",
	MPLUS_DEBUG_CLEAR = "清除大秘境测试",
	MPLUS_DEBUG_TELEPORT_SECTION = "传送诊断",
	MPLUS_DEBUG_TELEPORT_MAPPING = "英雄之路映射",
	MPLUS_DEBUG_DUMP_MAPPING = "导出传送映射",
	MPLUS_DEBUG_TELEPORT_DIALOG_PREVIEW = "传送弹窗预览",
	MPLUS_DEBUG_TELEPORT_MAP_ID_PLACEHOLDER = "mapID",
	MPLUS_DEBUG_PREVIEW_DIALOG = "预览传送弹窗",
	MPLUS_DEBUG_TEST_ENABLED_FMT = "大秘境临时测试数据已启用：角色 %d、队伍成员 %d、车队 %d 组。",
	MPLUS_DEBUG_TEST_DISABLED = "大秘境临时测试数据已清理。",
	MPLUS_DEBUG_TELEPORT_PREVIEW_INVALID_ID = "请输入有效的 mapID。",
	MPLUS_DEBUG_TELEPORT_PREVIEW_NO_CACHE = "传送弹窗预览不可用：当前赛季暂无缓存的地下城数据。",
	MPLUS_DEBUG_TELEPORT_PREVIEW_UNAVAILABLE = "传送弹窗预览模块尚未加载。",
	MPLUS_DEBUG_TELEPORT_PREVIEW_COMBAT = "战斗中无法预览传送弹窗。",
	MPLUS_DEBUG_TELEPORT_PREVIEW_OPENED_FMT = "传送弹窗预览已打开：%s（mapID=%s）。",
	MPLUS_TELEPORT_DIALOG_TITLE = "跟随传送",
	MPLUS_TELEPORT_DIALOG_ROUTE_FMT = "%s 正在传送前往 [%s]",
	MPLUS_TELEPORT_DIALOG_MESSAGE_FMT = "%s 正在传送前往 [%s] %s",
	MPLUS_TELEPORT_DIALOG_MULTI_SENDER_FMT = "%s 等 %d 人",
	MPLUS_TELEPORT_DIALOG_FOLLOW_PROMPT = "是否跟随传送",
	MPLUS_TELEPORT_DIALOG_ACCEPT = "是",
	MPLUS_TELEPORT_DIALOG_DECLINE = "否",
	MPLUS_DEBUG_TELEPORT_EMPTY = "英雄之路传送诊断暂无缓存数据。",
	MPLUS_DEBUG_TELEPORT_SUMMARY_FMT = "英雄之路传送诊断：当前赛季 %d 个地下城，缓存原因 %s。",
	MPLUS_DEBUG_TELEPORT_LINE_FMT = "#%02d %s | challengeModeID=%s | mapID=%s | spellID=%s | %s | %s | %s | 宏就绪=%s",
	MPLUS_SEND_KEYSTONE = "发送钥石",
	MPLUS_MY_KEYSTONE_MESSAGE = "我的钥石信息：%s",
	MPLUS_CHARACTER_KEYSTONE_MESSAGE = "%s的钥石信息：%s",
	MPLUS_KEYSTONE_PLAIN_FORMAT = "%s（%d）",
	MPLUS_DEBUG_MAPPING_READY = "已映射",
	MPLUS_DEBUG_MAPPING_MISSING = "缺失映射",
	MPLUS_DEBUG_LEARNED = "已学习",
	MPLUS_DEBUG_NOT_LEARNED = "未学习",
	MPLUS_DEBUG_COOLDOWN = "冷却中",
	MPLUS_DEBUG_READY = "可用",
	MPLUS_DEBUG_UNKNOWN = "未知",
	MPLUS_DEBUG_YES = "是",
	MPLUS_DEBUG_NO = "否",
	DEBUG_APPLICANT_FIXTURES = {
		meta = {
			realm = "测试服务器",
			extraNameFmt = "样本%02d",
		},
		activities = {
			mplus = "当前赛季大秘境",
			mplusAlternate = "其他当季大秘境",
			pvp = "评级战场",
			raid = "当前团队副本",
			generic = "自定义队伍",
			lowlevel = "时空漫游地下城",
		},
		names = {
			veteran = "磐石守卫",
			pvpLeader = "战场号令",
			guildHealer = "晨曦祷言",
			leaver = "夜刃",
			blocked = "灰烬呼唤",
			flex = "荒野枝桠",
			lowlevel = "微光",
			cancelled = "风暴咏者",
			accepted = "铁花",
			invited = "雾柳",
			timedout = "疾风箭",
			declined = "血色壁垒",
			full = "余烬之光",
			inviteDeclined = "日光盾",
			failed = "雷霆语者",
			unknownSpec = "远行者",
			longNote = "符文缚者",
			delisted = "暮色回响",
			pendingInvite = "流光",
			pendingDecline = "赤岩",
			loading = "待定之星",
			groupLeader = "橡木守卫",
			groupHealer = "圣光祈愿",
			groupDamage = "霜火",
		},
		comments = {
			mplus = "熟悉路线和打断，目标稳定限时。",
			pvp = "评级战场，听从指挥，可以加入语音。",
			raid = "熟悉当前首领机制，可以完整参与本次活动。",
			leaver = "希望快速通关，可以转火并合理使用减伤。",
			blocked = "想参加一场轻松的自定义活动。",
			blacklist = "该测试申请者的本地黑名单备注。",
			flex = "可以根据队伍需要切换坦克、治疗或输出。",
			lowlevel = "时空漫游小号，装等符合当前角色进度。",
			cancelled = "申请在审核前由申请者主动撤回。",
			accepted = "申请者已接受邀请并加入队伍。",
			invited = "邀请已经发出，正在等待对方回应。",
			timedout = "申请在处理前已超时。",
			declined = "申请已被队长拒绝。",
			full = "队伍满员后申请自动结束。",
			inviteDeclined = "申请者拒绝了邀请。",
			failed = "本次申请未能完成。",
			delisted = "招募已下架，申请随之结束。",
			pendingInvite = "队长已发出邀请，正在等待服务器确认。",
			pendingDecline = "队长已拒绝申请，正在等待服务器确认。",
			loading = "申请者资料仍在加载中。",
			empty = "",
			long = "以推进为目标，请熟悉路线，及时打断并使用个人减伤，自备消耗品，并能完整参与本次尝试。",
			group = "三人组队申请，坦克、治疗和输出职责齐全。",
			extra1 = "熟悉路线，可以加入语音。",
			extra2 = "消耗品齐全，可以完整参与活动。",
			extra3 = "熟悉打断和优先目标。",
			extra4 = "时间灵活，了解自身职责。",
			extra5 = "具有合理装等和评分，并附有简洁说明。",
		},
		statuses = {
			cancelled = "已取消",
			inviteaccepted = "已加入队伍",
			invited = "已邀请",
			timedout = "已超时",
			declined = "已拒绝",
			declined_full = "队伍已满",
			declined_delisted = "招募已下架",
			invitedeclined = "已拒绝邀请",
			failed = "申请失败",
		},
	},
	DEBUG_MPLUS_FIXTURES = {
		meta = {
			realm = "测试服务器",
		},
		names = {
			localTank = "磐石守卫",
			localHealer = "晨曦祷言",
			localDamage = "霜火",
			localFlex = "荒野枝桠",
			rosterTank = "铁壁",
			rosterHealer = "圣光祈愿",
			rosterMelee = "夜刃",
			rosterRanged = "风暴召唤",
			rosterOffline = "余烬之光",
			rosterUnknown = "远行者",
			ownerMorning = "晨星领航",
			ownerWeekend = "周末影刃",
			ownerNight = "夜航队长",
			morningHavoc = "晨星浩劫",
			morningBalance = "晨星平衡",
			weekendRogue = "周末影刃",
			weekendMonk = "周末酒仙",
			weekendPriest = "周末祷言",
			nightHunter = "夜航猎手",
			nightShaman = "夜航萨满",
			nightPaladin = "夜航圣骑",
			nightEvoker = "夜航唤魔",
		},
		warbands = {
			morning = "晨星战队",
			weekend = "周末冲层",
			night = "夜航小队",
		},
	},
	WORKSPACE_MEETING_STONE = "集合石",
	WORKSPACE_STANDARD = "集合石",
	WORKSPACE_MYTHIC_PLUS = "大秘境",
	WORKSPACE_RAID = "团队副本",
	WORKSPACE_RAID_DISABLED_TIP = "团队副本模式尚未开放，敬请期待。",
	MPLUS_WORKSPACE_CHARACTER_DESC = "查看本账号角色的钥石、评分和本周宏伟宝库进度，并选择是否加入车队。",
	MPLUS_WORKSPACE_GROUP_DESC = "查看当前队伍成员的职责、钥石与大秘境评分；评分查询由缓存服务统一处理。",
	MPLUS_WORKSPACE_CARPOOL_DESC = "集中展示本地及当前队伍成员已加入车队的角色，数据来自角色缓存与队伍共享。",
	MPLUS_WORKSPACE_DUNGEON_DESC = "查看 GroupFinder 当季地下城目录、个人最佳记录、持有钥石和招募活动映射。",
	MPLUS_NO_DATA = "暂无缓存数据",
	MPLUS_CHARACTER_EMPTY = "暂无可同步的满级战团角色，切换该战团内其他角色可自动补充数据",
	MPLUS_GROUP_EMPTY = "没有找到已共享钥石数据的队伍成员",
	MPLUS_CARPOOL_EMPTY = "车队列表暂无可用战团角色",
	MPLUS_COL_CHARACTER = "角色",
	MPLUS_COL_LEVEL = "等级",
	MPLUS_COL_KEYSTONE = "钥石",
	MPLUS_COL_RATING = "评分",
	MPLUS_COL_WEEKLY = "宏伟宝库",
	MPLUS_COL_CARPOOL = "车队",
	MPLUS_COL_ROLE = "职责",
	MPLUS_COL_STATUS = "状态",
	MPLUS_COL_DUNGEON = "地下城",
	MPLUS_COL_KEY_LEVEL = "层数",
	MPLUS_COL_UPDATED = "更新时间",
	MPLUS_COL_BEST_LEVEL = "最佳层数",
	MPLUS_COL_DUNGEON_SCORE = "副本评分",
	MPLUS_COL_MY_KEY = "我的钥石",
	MPLUS_COL_RECRUIT_ACTIVITY = "招募活动 ID",
	MPLUS_COL_ARMOR = "护甲",
	MPLUS_COL_TELEPORT = "传送",
	MPLUS_COL_QUICK_ACTION = "快捷操作",
	MPLUS_COL_WARBAND = "所属战团",
	MPLUS_LOCAL_WARBAND = "本地战团",
	MPLUS_ARMOR_PLATE = "板甲",
	MPLUS_ARMOR_MAIL = "锁甲",
	MPLUS_ARMOR_LEATHER = "皮甲",
	MPLUS_ARMOR_CLOTH = "布甲",
	MPLUS_CURRENT_CHARACTER = "当前角色",
	MPLUS_WARBAND_CHARACTERS = "战团角色",
	MPLUS_ROLE_SELECTION = "职责选择",
	MPLUS_CURRENT_TALENT = "当前天赋",
	MPLUS_SPECIALIZATION_LOADOUT = "专精天赋",
	MPLUS_SPECIALIZATION_UNNAMED = "专精 %d",
	MPLUS_SPECIALIZATION_CURRENT = "当前专精",
	MPLUS_SPECIALIZATION_SWITCH_CLICK = "点击切换到此专精。",
	MPLUS_SPECIALIZATION_SWITCHING = "正在切换专精……",
	MPLUS_SPECIALIZATION_SWITCH_UNAVAILABLE = "当前无法切换专精。",
	MPLUS_SPECIALIZATION_SWITCH_FAILED = "专精切换失败。",
	MPLUS_TALENT_LOADOUT_MENU_TITLE = "选择天赋配置",
	MPLUS_TALENT_LOADOUT_DEFAULT = "默认天赋配置",
	MPLUS_TALENT_LOADOUT_UNNAMED = "天赋配置 %d",
	MPLUS_TALENT_LOADOUT_EMPTY = "暂无已保存的天赋配置",
	MPLUS_TALENT_LOADOUT_UNAVAILABLE = "天赋配置暂不可用",
	MPLUS_WEEKLY_REPORT = "大秘境周报",
	MPLUS_WEEKLY_COMPLETED = "本周通关 %d 次",
	MPLUS_WEEKLY_TOTAL = "本周大秘境次数",
	MPLUS_GREAT_VAULT = "宏伟宝库",
	GREAT_VAULT_OPEN = "打开宏伟宝库",
	GREAT_VAULT_CLICK_TO_OPEN = "点击打开宏伟宝库。",
	GREAT_VAULT_REQUIRES_ACTIVE_SEASON = "需要当前赛季处于开放状态。",
	GREAT_VAULT_COMBAT_LOCKED = "战斗中无法打开宏伟宝库。",
	GREAT_VAULT_OPEN_FAILED = "宏伟宝库暂时无法打开，请稍后重试。",
	KEYSTONE_LOOT_TOOLTIP_TITLE = "KeystoneLoot",
	KEYSTONE_LOOT_TOOLTIP_DESCRIPTION = "查询赛季副本/团本装备掉落。",
	KEYSTONE_LOOT_CLICK_TO_OPEN = "点击打开 KeystoneLoot",
	KEYSTONE_LOOT_NOT_INSTALLED = "未安装 KeystoneLoot 插件。",
	KEYSTONE_LOOT_NOT_READY =
		"KeystoneLoot 已安装但未启用，请启用后重载界面。",
	KEYSTONE_LOOT_OPEN_FAILED =
		"KeystoneLoot 无法打开或关闭，请确认插件已启用。",
	MPLUS_RUN_HISTORY = "通关记录",
	MPLUS_COMPLETED_DUNGEONS = "通关地下城",
	MPLUS_VAULT_FIRST = "初级奖励",
	MPLUS_VAULT_FOUR = "四本奖励",
	MPLUS_VAULT_EIGHT = "八本奖励",
	MPLUS_VAULT_COUNT = "%d 本奖励",
	MPLUS_REWARD_CHAMPION = "勇士",
	MPLUS_REWARD_HERO = "英雄",
	MPLUS_REWARD_MYTH = "神话",
	MPLUS_INCOMPLETE = "未完成",
	MPLUS_WEEKLY_NONE = "本周暂无大秘境记录。",
	MPLUS_CARPOOL_ADD = "加入车队列表",
	MPLUS_NO_KEYSTONE = "无钥石",
	MPLUS_NO_INFO = "无信息",
	MPLUS_NO_KEY_AVAILABLE = "暂无钥石",
	MPLUS_NO_DUNGEON_SCORE = "无评分",
	MPLUS_KEYSTONE_FORMAT = "钥石：%s (%d)",
	MPLUS_CARPOOL_REMOVE = "移出车队",
	MPLUS_ROLE_TANK = "坦克",
	MPLUS_ROLE_HEALER = "治疗",
	MPLUS_ROLE_DAMAGE = "伤害输出",
	MPLUS_ROLE_NONE = "未选择",
	MPLUS_ONLINE = "在线",
	MPLUS_OFFLINE = "离线",
	MPLUS_TOOLTIP_CURRENT_KEYSTONE = "当前钥石",
	MPLUS_TOOLTIP_SEASON_RATING = "赛季评分",
	MPLUS_TOOLTIP_CURRENT_SPEC = "当前专精",
	MPLUS_TOOLTIP_UNKNOWN = "未知",
	MPLUS_TOOLTIP_OFFLINE_CACHE_NOTE = "该玩家离线，正在显示最后一次缓存数据。",
	MPLUS_TOOLTIP_ROSTER_ONLY_NOTE = "当前只能获得该玩家的队伍名册信息。",
	MPLUS_TOOLTIP_INTEROP_NOTE = "钥石信息来自 %s 兼容协议，仅用于显示，未包含可发送的真实钥石链接。",
	MPLUS_TOOLTIP_INTEROP_CHAT_LINK_NOTE = "钥石数值来自 %s 兼容协议；可点击链接来自该队员在队伍聊天中分享的钥石。",
	MPLUS_TOOLTIP_CHAT_LINK_NOTE = "可点击钥石链接来自该队员在队伍聊天中分享；钥石数值仍以队伍快照为准。",
	MPLUS_TOOLTIP_BEST_RUNS_TITLE = "最佳副本记录",
	MPLUS_TOOLTIP_NO_RECORD = "无记录",
	MPLUS_TOOLTIP_SEASON_UNAVAILABLE = "无法加载当前赛季。",
	MPLUS_QUERYING = "查询中",
	MPLUS_QUERY_FAILED = "查询失败",
	MPLUS_UNMAPPED = "未匹配",
	MPLUS_JUST_NOW = "刚刚",
	MPLUS_MINUTES_AGO = "%d 分钟前",
	MPLUS_TELEPORT_TO = "传送至",
	MPLUS_TELEPORT_READY = "英雄之路已就绪",
	MPLUS_TELEPORT_COOLDOWN = "英雄之路冷却中",
	MPLUS_TELEPORT_NOT_LEARNED = "未获得英雄之路",
	MPLUS_TELEPORT_COMBAT_LOCKED = "战斗中无法传送",
	MPLUS_TELEPORT_PENDING = "传送按钮将在脱离战斗后就绪",
	MPLUS_UNKNOWN_DUNGEON = "未知地下城",
	MPLUS_WEEKLY_UNAVAILABLE = "无法读取本周大秘境记录。",
	MPLUS_WEEKLY_UNAVAILABLE_SHORT = "数据不可用",
	MPLUS_BEST_RUNS_TITLE = "赛季地下城最佳记录",
	MPLUS_NO_BEST_RUNS = "本赛季暂无地下城通关记录。",
	MPLUS_RUN_TIME = "用时",
	MPLUS_SCORE_LABEL = "评分：",
	MPLUS_SCORE_SUFFIX = " 分",
	MPLUS_BEST_RESULT_LABEL = "最佳成绩：",
	MPLUS_NO_COMPLETION_RECORD = "暂无通关记录",
	MPLUS_GROUP_HAS_NO_KEYS = "队伍中没有钥石",
	MPLUS_KEY_TRACK_IRON = "坚韧",
	MPLUS_KEY_TRACK_MYTHIC = "史诗",
	MPLUS_ROLE_TANK_TITLE = "坦克",
	MPLUS_ROLE_HEAL_TITLE = "治疗",
	MPLUS_ROLE_DPS_TITLE = "输出",
	MPLUS_ROLE_TANK_DESC = "表示你愿意通过使敌人攻击自己，保护队友不受攻击。",
	MPLUS_ROLE_HEAL_DESC = "表示你愿意在队友受到伤害时为他们提供治疗。",
	MPLUS_ROLE_DPS_DESC = "表示你愿意担当对敌人输出伤害的职责。",
	MPLUS_ROLE_UNAVAILABLE = "你的职业无法担任该职责。",
	NAV_QUICK_SEARCH = "快速搜索",
	QUICK_SEARCH_TITLE = "副本快速搜索",
	QUICK_SEARCH_PLACEHOLDER = "输入副本名称或简称",
	QUICK_SEARCH_EMPTY = "输入副本名称或关键词快速搜索",
	QUICK_SEARCH_NO_RESULTS = "未找到匹配副本",
	QUICK_SEARCH_UNAVAILABLE_FMT = "%s · 暂未开放",
	NAV_FAVORITE_INSTANCES = "活动收藏夹",
	FAVORITE_INSTANCE_EMPTY = "请在创建招募表单中添加收藏",
	FAVORITE_INSTANCE_UNAVAILABLE_FMT = "%s · 当前不可用",
	FAVORITE_INSTANCE_REMOVE = "移除",
	FAVORITE_INSTANCE_REORDER = "调整顺序",
	FAVORITE_INSTANCE_MOVE_UP = "上移",
	FAVORITE_INSTANCE_MOVE_DOWN = "下移",
	FAVORITE_INSTANCE_REORDER_HINT = "使用箭头调整顺序",
	FAVORITE_INSTANCE_REORDER_DONE = "确认",
	FAVORITE_INSTANCE_REORDER_SAVED = "活动收藏夹顺序已保存",
	FAVORITE_ACTIVITY_ADD_BUTTON = "加入收藏",
	FAVORITE_ACTIVITY_SAVE_SETTINGS_BUTTON = "保存设置",
	FAVORITE_ACTIVITY_UPDATE_BUTTON = "更新收藏",
	FAVORITE_ACTIVITY_DIALOG_ADD_TITLE = "加入活动收藏夹",
	FAVORITE_ACTIVITY_DIALOG_UPDATE_TITLE = "更新活动收藏",
	FAVORITE_ACTIVITY_DIALOG_NAME_LABEL = "自定义别名（可选）",
	FAVORITE_ACTIVITY_DIALOG_NAME_PLACEHOLDER = "未填写将默认使用活动名称",
	FAVORITE_ACTIVITY_DIALOG_SECURITY_NOTE = "由于暴雪 API 限制，队伍名称、组队说明以及语音将无法保存。",
	FAVORITE_ACTIVITY_DIALOG_CONFIRM = "确认",
	FAVORITE_ACTIVITY_ADDED = "已加入活动收藏夹",
	FAVORITE_ACTIVITY_UPDATED = "活动收藏已更新",
	NAV_SEASON = "赛季地下城",
	NAV_SEASON_DUNGEON = "赛季地下城",
	NAV_SEASON_RAID = "赛季团队副本",
	NAV_SEASON_DUNGEON_UNAVAILABLE = "赛季地下城尚未开放。",
	NAV_SEASON_RAID_UNAVAILABLE = "赛季团队副本尚未开放。",
	NAV_ACTIVITY_UNAVAILABLE = "副本暂未开放",
	NAV_ACTIVITY_LEVEL_REQUIRED = "等级未达到要求",
	NAV_ACTIVITY_DIRECTORY_LOADING = "活动目录正在加载",
	NAV_ACTIVITY_DIFFICULTY_FMT = "%s（%s）",
	NAV_CURRENT_SEASON = "本赛季",
	NAV_ALL_INSTANCES = "全部副本",
	NAV_DUNGEON = "地下城",
	NAV_DELVE = "地下堡",
	NAV_RAID = "团队副本",
	NAV_PVP = "PVP",
	NAV_QUEST = "任务",
	NAV_CUSTOM = "自定义",
	NAV_CUSTOM_PVE = "自定义 PvE",
	NAV_CUSTOM_PVP = "自定义 PvP",
	NAV_HOUSEWARMING = "暖房聚会",
	PVP_BG = "战场",
	PVP_ARENA = "竞技场",
	PVP_RATED = "评级战场",
	PVP_SKIRMISH = "竞技场练习赛",
	SEARCH = "搜索",
	REFRESH = "刷新",
	RESET = "重置",
	SEARCH_PLACEHOLDER = "搜索队伍名称、层数、说明……",
	BROWSE_SEARCH_REFRESH_TIP = "检索队伍列表",
	BROWSE_REFRESH_SEARCH_TIP = "重新检索队伍列表",
	BROWSE_RESET_SEARCH_TIP = "清空并停止当前的搜索状态",
	QUICK_JOIN = "双击加入",
	QUICK_JOIN_TIP = "按照队伍查找器所选职责申请队伍。",
	AUTO_JOIN = "自动确认职责",
	AUTO_JOIN_TIP = "自动确认来自寻找队伍的职责检查。",
	COL_TITLE = "队伍标题",
	COL_DETAIL = "说明",
	COL_ACTIVITY = "副本名称",
	COL_PVP_TYPE = "PvP 类型",
	COL_TYPE = "类型",
	COL_PLAYSTYLE = "游戏风格",
	COL_LEADER = "队长",
	COL_REQUIREMENT = "要求",
	COL_ILVL = "装等",
	COL_SCORE = "分数",
	COL_PVP_SCORE = "分数",
	COL_ROLES = "队伍成员",
	TYPE_GUILD_FRIEND = "公会好友",
	TYPE_BNET_FRIEND = "战网好友",
	TYPE_CHAR_FRIEND = "角色好友",
	TYPE_CURRENT_GROUP = "当前队伍",
	TYPE_CENSORED = "信息隐匿",
	TYPE_LEAVER = "大秘逃兵",
	TYPE_BLACKLIST = "黑名单",
	APPLICANT_TYPE_BNET = "战网",
	APPLICANT_TYPE_GUILD = "公会",
	APPLICANT_TYPE_FRIEND = "好友",
	APPLICANT_TYPE_LEAVER = "逃兵",
	APPLICANT_TYPE_BLOCKED = "屏蔽",
	COL_SORT_TITLE_TIP = "按招募新旧排列",
	COL_SORT_ACTIVITY_TIP = "按活动排列",
	COL_SORT_PLAYSTYLE_TIP = "按队伍风格排列",
	COL_SORT_ILVL_TIP = "按入队门槛排列",
	COL_SORT_SCORE_TIP = "按队长评分排列",
	COL_SORT_ROLES_TIP = "按队伍人数排列",
	COL_TIP_CLICK_SORT = "点击按此列排序",
	COL_TIP_RIGHT_MENU = "打开此列设置",
	COL_MENU_MOVE_LEFT = "向左调整此列",
	COL_MENU_MOVE_RIGHT = "向右调整此列",
	COL_MENU_LAYOUT = "设置此列…",
	COL_LAYOUT_DIALOG_TITLE = "列空间分配",
	COL_LAYOUT_MIN_WIDTH = "宽度下限",
	COL_LAYOUT_WEIGHT = "剩余空间份额",
	COL_LAYOUT_OK = "应用",
	COL_LAYOUT_RESET = "使用默认值",
	COL_LAYOUT_CANCEL = "关闭",
	COL_LAYOUT_INVALID = "请输入有效的宽度下限和剩余空间份额。",
	COL_LAYOUT_HELP_HINT = "【最低列宽】该列可设置的最小像素宽度（20–300）。各列先满足最低列宽；列表总宽不足时，各列按比例压缩，但不会窄于最低列宽。\n【分配权重】各列占满最低列宽后，剩余宽度按权重比例分配（0–3，可带两位小数）。权重越大，该列分到的额外宽度越多。",
	COL_APP_TYPE = "类型",
	COL_APP_NAME = "角色名",
	COL_APP_DETAIL = "描述信息",
	COL_APP_ROLE = "职责",
	COL_APP_CLASS = "专精",
	COL_APP_SCORE = "评分与等级",
	COL_APP_ACTIONS = "操作",
	SIGN_UP = "申请加入",
	CREATE_LISTING = "创建招募",
	VIEW_LISTING = "查看队伍",
	REMOVE_LISTING = "解散招募",
	EDIT_LISTING = "更新招募",
	REFRESH_LISTING = "刷新列表",
	REFRESH_LISTING_TIP = "刷新当前招募的申请者列表",
	SAVE_LISTING = "更新招募",
	BUMP_LISTING = "重新发布",
	BUMP_LISTING_DIALOG_TITLE = "重新发布",
	BUMP_LISTING_TIP = "下架原活动招募并重新发布当前活动招募。",
	BUMP_LISTING_SAFE_SNAPSHOT_UNAVAILABLE_TOOLTIP = "暂无招募快照，无法重新发布。",
	CENSORED_ACTIVE_ENTRY_HIDDEN_TITLE = "招募内容待查看",
	CENSORED_ACTIVE_ENTRY_UNKNOWN = "暂时无法确认待处理状态",
	CENSORED_ACTIVE_ENTRY_BUMP_BLOCKED_TOOLTIP = "当前队伍受暴雪管制，已变更为待处理状态，暂不支持顶榜重发。",
	CENSORED_ACTIVE_ENTRY_DIALOG_TITLE = "当前招募信息需要处理",
	CENSORED_ACTIVE_ENTRY_DIALOG_DESCRIPTION = "暴雪要求你修改招募信息，处理前无法更新信息或顶榜，且队伍列表处于隐匿状态。",
	CENSORED_ACTIVE_ENTRY_MODIFY = "修改信息",
	CENSORED_ACTIVE_ENTRY_KEEP = "保留信息",
	CENSORED_ACTIVE_ENTRY_HANDLE = "处理受限",
	CENSORED_ACTIVE_ENTRY_SUBMIT = "提交修改",
	CENSORED_ACTIVE_ENTRY_TEXT_UNCHANGED = "请先修改招募名称或说明，再提交处理。",
	CENSORED_ACTIVE_ENTRY_STATE_CHANGED = "待处理状态已经变化，请重新打开招募管理。",
	CENSORED_ACTIVE_ENTRY_VALIDATION_UNAVAILABLE = "暂时无法校验招募内容，请稍后重试。",
	CENSORED_ACTIVE_ENTRY_CREATE_CHANNEL_BUSY = "暴雪招募创建窗口正在占用编辑区域，请先关闭后再修改待处理内容。",
	DEBUG_CENSORED_ACTIVE_SECTION = "待处理状态测试",
	DEBUG_CENSORED_ACTIVE_STATE_ROW_MORE = "异常测试",
	DEBUG_CENSORED_ACTIVE_UNKNOWN = "模拟待处理招募",
	DEBUG_CENSORED_ACTIVE_OFF = "清除待处理状态",
	DEBUG_CENSORED_ACTIVE_DIALOG_ROW = "处理弹窗",
	DEBUG_CENSORED_ACTIVE_DIALOG = "预览处理弹窗",
	DEBUG_CENSORED_BROWSE_ROW = "队伍列表",
	DEBUG_CENSORED_BROWSE_PREVIEW = "预览隐匿队伍",
	DEBUG_CENSORED_BROWSE_ACTIVITY = "调试活动",
	DEBUG_CENSORED_BROWSE_LEADER = "调试队长",
	DEBUG_CENSORED_BROWSE_SAFE_NOTICE = "[队伍查找器] 隐匿队伍预览仅展示列表样式，不能查看、申请或操作真实队伍。",
	DEBUG_CENSORED_DEMO_SAFE_NOTICE = "[队伍查找器] 待处理状态测试仅改变插件界面，不会修改真实招募。",
	DEBUG_CENSORED_MODIFY_PREVIEW_NOTICE = "调试模式：暂时无法打开模拟修改表单，真实招募未发生变化。",
	DEBUG_CENSORED_DEMO_ACTIVE_BLOCKED = "[队伍查找器] 请先结束真实招募，再使用待处理状态测试。",
	DEBUG_CENSORED_TEST_DRAWER_TITLE = "待处理状态测试",
	DEBUG_CENSORED_EDIT_PREVIEW_SAMPLE_NAME = "示例队伍招募",
	DEBUG_CENSORED_EDIT_PREVIEW_SAMPLE_COMMENT = "请修改招募名称或说明后提交。",
	DEBUG_CENSORED_EDIT_PREVIEW_SUBMITTED = "调试模式：已模拟提交修改，不会修改真实招募。",
	BUMP_LISTING_FAILED = "顶榜重发失败，请稍后再试",
	BUMP_LISTING_FAILED_AFTER_REMOVE = "顶榜重发失败，原招募可能已下架，请检查当前招募并重新创建",
	BUMP_LISTING_REPOST_CONFIRM_LINE1 = "原招募已解散，点击“立即发布”完成重新发布",
	BUMP_LISTING_REPOST_CONFIRM_LINE2 = "关闭窗口将保持招募解散状态",
	BUMP_LISTING_REPOST_NOW = "立即发布",
	BUMP_LISTING_CANCEL = "取消发布",
	BUMP_LISTING_CANCELLED_AFTER_REMOVE = "已取消重发，原招募已下架",
	EDIT_CROSS_FACTION_BLOCKED = "修改跨阵营设置需先解散招募再创建招募，以免清空待处理申请",
	APPLICANT_GROUP_FMT = "%d 人组队",
	APPLICANT_DESC_FMT = "描述:",
	APPLICANT_LEVEL_FMT = "等级:",
	ACCEPT = "接受",
	DECLINE = "拒绝",
	APPLICANT_INVITE = "邀请",
	APPLICANT_DECLINE = "拒绝",
	APPLICANT_GROUP_INVITE = "整队邀请",
	APPLICANT_GROUP_DECLINE = "整队拒绝",
	APPLICANT_COPY_NAME = "复制角色名称",
	CHARACTER_NAME_COPY_DIALOG_TITLE = "复制角色名称",
	CHARACTER_NAME_COPY_DIALOG_HINT = "角色名称已选中，请使用快捷键复制名称",
	APPLICANT_QUERY_CHARACTER = "查询角色信息",
	APPLICANT_COPY_WCL_LINK = "复制 WCL 链接",
	APPLICANT_COPY_ARMORY_LINK = "复制英雄榜信息",
	APPLICANT_MYTHIC_PROFILE_SCORE = "大秘境分数",
	APPLICANT_MYTHIC_PROFILE_BEST_RUN = "最高记录",
	APPLICANT_MYTHIC_PROFILE_OVERVIEW = "大秘境信息",
	APPLICANT_MYTHIC_PROFILE_TIMED_RECORDS = "限时通关记录",
	APPLICANT_MYTHIC_PROFILE_TIMED_MIN_FMT = "限时 %d+ 大秘境",
	APPLICANT_MYTHIC_PROFILE_TIMED_RANGE_FMT = "限时 +%d-%d 大秘境",
	APPLICANT_MYTHIC_PROFILE_BEST_DUNGEON_RECORDS = "最佳地下城记录",
	APPLICANT_MYTHIC_PROFILE_KEY_LEVEL_FMT = "+%d",
	APPLICANT_MYTHIC_PROFILE_RUN_LEVEL_FMT = "%d 层",
	APPLICANT_MYTHIC_PROFILE_TIMED_UPGRADE_FMT = "%d + %d 限时",
	APPLICANT_MYTHIC_PROFILE_TIMED = "限时",
	APPLICANT_MYTHIC_PROFILE_OVER_TIME = "未限时",
	APPLICANT_MYTHIC_PROFILE_NO_DATA = "暂无可用大秘境记录",
		APPLICANT_RAID_PROGRESS_TITLE = "团队副本进度",
		APPLICANT_RAID_PROGRESS_KILLED = "已击杀",
		APPLICANT_RAID_PROGRESS_NO_DATA = "暂无可用团本进度数据",
		APPLICANT_RAID_KILLS_FMT = "%d 击杀",
		APPLICANT_WCL_PROGRESS_TITLE = "Warcraft Logs",
	NAME = "队伍名称",
	COMMENT = "组队说明",
	CREATE_NAME_PLACEHOLDER = "请输入队伍名称",
	CREATE_COMMENT_PLACEHOLDER = "请输入关于你的队伍的更多细节（可选）",
	ITEM_LEVEL = "最低装等",
	MYTHIC_SCORE = "最低分数",
	PVP_RATING = "最低 PvP 等级",
	VOICE_CHAT = "语音聊天",
	CROSS_FACTION = "仅限本阵营",
	CROSS_FACTION_FMT = "仅限%s",
	CROSS_FACTION_TIP_FMT = "仅%s玩家可以看到你的招募队伍，可能会减少申请数量。",
	FACTION_ALLIANCE = "联盟",
	FACTION_HORDE = "部落",
	PRIVATE = "仅限好友",
	PRIVATE_TIP = "仅队伍中的|cff00ff00好友|r和|cff00ff00公会成员|r可以看到你的招募队伍。",
	PLAYSTYLE = "队伍风格",
	PLAYSTYLE_ANY = "全部",
	PLAYSTYLE_REQUIRED = "选择队伍风格（必需）",
	NO_SELECTION = "请在左侧选择活动。",
	BROWSE_SELECT_ACTIVITY_TO_SEARCH = "请选择活动分类获取队伍列表",
	BROWSE_SELECT_PVP_SUBCATEGORY = "选择子分类后自动获取队伍列表",
	CLICK_SEARCH = "点击搜索按钮获取队伍列表",
	NO_RESULTS = "未搜索到队伍",
	BROWSE_FILTERED_NO_RESULTS = "未搜索到匹配条件的队伍",
	BROWSE_QUEST_NO_RESULTS_CREATE = "未搜索到任务队伍，你可以创建招募队伍",
	BROWSE_QUICK_CREATE_QUEST = "快速创建任务招募",
	BROWSE_NO_RESULTS_CREATE = "未搜索到队伍，你可以创建招募队伍",
	BROWSE_QUICK_CREATE = "快速创建招募",
	BROWSE_AGGREGATE_NO_RESULTS = "当前聚合分类未搜索到队伍",
	BROWSE_QUICK_CREATE_NEW = "快速新建招募",
	LOADING_GROUP_LIST = "队伍列表检索中",
	REFRESH_GROUP_LIST = "刷新队伍列表",
	REFRESH_GROUP_LIST_TIP = "重新搜索寻找队伍列表",
	ACTIVITY_COUNT_FMT = "当前活动数：%d",
	ACTIVITY_COUNT_TOTAL_FMT = "活动总数：%d/%d",
	FILTER = "过滤",
	FILTER_ADVANCED = "高级过滤",
	FILTER_RESET = "重置",
	FILTER_REFRESH = "搜索",
	MPLUS_BROWSE_FILTER_TITLE = "寻找队伍",
	MPLUS_CREATE_MANAGER_TITLE = "组队管理",
	MPLUS_BROWSE_FILTER_DUNGEONS = "选择赛季地下城",
	CREATE_MANAGER_MODE_LABEL = "选择招募模式",
	MPLUS_BROWSE_FILTER_ALL_DUNGEONS = "全部赛季地下城",
	MPLUS_BROWSE_FILTER_NONE_DUNGEONS = "未选择赛季地下城",
	MPLUS_BROWSE_FILTER_NO_DUNGEONS = "暂无赛季地下城",
	MPLUS_BROWSE_FILTER_SELECTED_FMT = "已选择 %d 个地下城",
	MPLUS_BROWSE_FILTER_NAME_SEPARATOR = "、",
	MPLUS_BROWSE_FILTER_DUNGEON_FALLBACK_FMT = "地下城 %d",
	MPLUS_BROWSE_FILTER_SELECT_ALL = "全选",
	MPLUS_BROWSE_FILTER_CLEAR = "清空",
	MPLUS_BROWSE_FILTER_MATCH_TITLE = "快速筛选模式",
	MPLUS_BROWSE_FILTER_MATCH_ROLES = "职责",
	MPLUS_BROWSE_FILTER_MATCH_SPECS = "专精",
	MPLUS_BROWSE_FILTER_MATCH_ROLES_TOOLTIP = "按照队内成员%s匹配",
	MPLUS_BROWSE_FILTER_MATCH_SPECS_TOOLTIP = "按照队内成员%s匹配",
	MPLUS_BROWSE_FILTER_MATCH_ROLES_TOOLTIP_TERM = "职责",
	MPLUS_BROWSE_FILTER_MATCH_SPECS_TOOLTIP_TERM = "专精",
	MPLUS_BROWSE_FILTER_ROLE_TITLE = "职责筛选模式",
	MPLUS_BROWSE_FILTER_ROLE_TANK = "坦克",
	MPLUS_BROWSE_FILTER_ROLE_HEALER = "治疗",
	MPLUS_BROWSE_FILTER_ROLE_DAMAGER = "输出",
	MPLUS_BROWSE_FILTER_MISSING = "需求",
	MPLUS_BROWSE_FILTER_EXISTING = "已有",
	MPLUS_BROWSE_FILTER_NUMERIC_TITLE = "数值条件",
	MPLUS_BROWSE_FILTER_MIN_OPEN_SLOTS = "至少空位",
	MPLUS_BROWSE_FILTER_LEADER_SCORE = "最低评分",
	MPLUS_BROWSE_FILTER_LEADER_SCORE_TIP = "设定值%s自身大秘境总分",
	MPLUS_BROWSE_FILTER_LEADER_SCORE_RESTRICTION = "不得高于",
	MPLUS_BROWSE_FILTER_SEARCH_TITLE = "搜索队伍",
	MPLUS_BROWSE_FILTER_SEARCH_PLACEHOLDER = "名称、层数或说明",
	MPLUS_BROWSE_FILTER_RESET_TIP = "恢复默认筛选并清空搜索结果",
	FILTER_REQUIRE = "职责筛选",
	FILTER_NEEDS_TANK = "至少空缺坦克",
	FILTER_NEEDS_HEAL = "至少空缺治疗",
	FILTER_NEEDS_DPS = "至少空缺输出",
	FILTER_NEEDS_CLASS = "适合我的职业",
	FILTER_HAS_TANK = "缺少坦克",
	FILTER_HAS_HEAL = "缺少治疗",
	FILTER_ALREADY_HAS_TANK = "已有坦克",
	FILTER_ALREADY_HAS_HEAL = "已有治疗",
	FILTER_MIN_RATING = "最低史诗钥石评分",
	FILTER_SORT = "排序",
	FILTER_DIFFICULTY = "难度",
	FILTER_PLAYSTYLE = "游戏风格",
	FILTER_DUNGEONS = "副本范围",
	FILTER_RAIDS = "团本范围",
	FILTER_SEASON_DUNGEONS = "赛季副本",
	FILTER_SEASON_RAIDS = "赛季团队副本",
	FILTER_CLIENT = "战争规则",
	FILTER_SAME_CLASS = "屏蔽同输出职业",
	FILTER_ZERO_SCORE = "屏蔽零分队伍",
	FILTER_RANGES = "职责空位",
	FILTER_RAID_ROLES = "职责过滤",
	FILTER_MPLUS_SCORE = "队长评分",
	FILTER_MATCH_ROLE = "需求我的职责",
	FILTER_NOT_DECLINED = "屏蔽已拒队伍",
	FILTER_BLOODLUST = "嗜血职责",
	FILTER_BLOODLUST_NONE = "不筛选",
	FILTER_BLOODLUST_BLFIT = "队内有嗜血",
	FILTER_BLOODLUST_NEEDSBL = "队内缺嗜血",
	FILTER_SELECT_ALL = "全选",
	FILTER_CLEAR = "清空",
	FILTER_DIFF_ANY = "不过滤",
	FILTER_DIFF_NORMAL = "普通",
	FILTER_DIFF_HEROIC = "英雄",
	FILTER_DIFF_MYTHIC = "史诗",
	FILTER_DIFF_MPLUS = "史诗钥石",
	FILTER_THRESHOLDS = "队伍条件",
	FILTER_RAID_MEMBER_COUNT = "队伍人数",
	FILTER_RAID_BOSS_KILLS = "BOSS击杀",
	FILTER_MAX_AGE = "创建时长",
	FILTER_MIN_ILVL = "要求装等",
	FILTER_MIN_HONOR = "荣誉等级",
	FILTER_LIMITS = "屏蔽规则",
	FILTER_WARMODE = "战争模式",
	FILTER_SAME_FACTION = "屏蔽跨阵营队伍",
	FILTER_HIDE_CROSS_REALM = "屏蔽跨服队伍",
	FILTER_HIDE_VOICE = "屏蔽语音队伍",
	FILTER_EXCLUDE = "排除",
	FILTER_SHOW_FRIENDS = "屏蔽好友队伍",
	FILTER_SHOW_GUILD = "屏蔽公会队伍",
	FILTER_SHOW_HOUSEWARMING = "隐藏暖房聚会",
	FILTER_ROLE_AND = "职责 AND",
	FILTER_ROLE_MODE = "筛选模式",
	FILTER_ROLE_MODE_ALL = "全部匹配",
	FILTER_ROLE_MODE_ANY = "任一匹配",
	FILTER_DELVES = "地下堡",
		FILTER_TIP_RESET = "恢复高级筛选默认设置",
		FILTER_TIP_REFRESH = "应用高级过滤条件检索当前分类",
		FILTER_TIP_CLEAR_SEASON_DUNGEONS = "取消勾选所有赛季副本。",
		FILTER_TIP_DUNGEON_DIFFICULTY = "根据地下城难度筛选招募队伍。",
		FILTER_TIP_RAID_DIFFICULTY = "根据团队副本难度筛选招募队伍。",
		FILTER_TIP_MPLUS = "仅显示队长大秘境评分符合设定区间的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff00500-3000|r |cffffd100分。|r",
		FILTER_TIP_TANK = "开启后，仅显示|cff00ff00坦克|r空位不少于 %s 人的队伍。",
		FILTER_TIP_HEAL = "开启后，仅显示|cff00ff00治疗|r空位不少于 %s 人的队伍。",
		FILTER_TIP_DPS = "开启后，仅显示|cff00ff00输出|r空位不少于 %s 人的队伍。",
		FILTER_TIP_MATCH_ROLE = "只显示|cff00ff00需要你当前职责|r的队伍。",
		FILTER_TIP_NOT_DECLINED = "隐藏本轮曾|cffff4040拒绝过你|r申请的队伍。\n关闭后仍显示被拒绝状态；手动刷新成功后可重新申请。",
		FILTER_TIP_BLOODLUST = "根据队伍中是否已有可提供 |cff00ff00嗜血 / 英勇|r 效果的职业进行筛选。",
		FILTER_TIP_NEEDS_CLASS = "只显示仍可|cff00ff00接纳|r你当前职业与职责的队伍。\n输出职责会|cffff4040屏蔽|r已有同输出职业的队伍。",
		FILTER_TIP_HAS_TANK = "只显示|cff00ff00缺少坦克|r的队伍，适合坦克职责快速补位。",
		FILTER_TIP_HAS_HEAL = "只显示|cff00ff00缺少治疗|r的队伍，适合治疗职责快速补位。",
		FILTER_TIP_ALREADY_HAS_TANK = "只显示已|cff00ff00拥有坦克|r的队伍。",
		FILTER_TIP_ALREADY_HAS_HEAL = "只显示已|cff00ff00拥有治疗|r的队伍。",
		FILTER_TIP_ROLE_MODE = "全部匹配：筛选满足|cff00ff00所有条件|r的队伍。\n任一匹配：筛选满足|cff00ff00任一条件|r的队伍。",
		FILTER_TIP_RAID_TANK = "勾选后，按当前队伍中|cff00ff00坦克|r人数筛选团队副本队伍。\n|cffffd100例如：|r|cff00ff000-0|r |cffffd100表示没有坦克，|r|cff00ff002-0|r |cffffd100表示至少 2 名坦克。|r",
		FILTER_TIP_RAID_HEAL = "勾选后，按当前队伍中|cff00ff00治疗|r人数筛选团队副本队伍。\n|cffffd100例如：|r|cff00ff000-0|r |cffffd100表示没有治疗，|r|cff00ff004-0|r |cffffd100表示至少 4 名治疗。|r",
		FILTER_TIP_RAID_DPS = "勾选后，按当前队伍中|cff00ff00输出|r人数筛选团队副本队伍。\n|cffffd100例如：|r|cff00ff0010-0|r |cffffd100表示至少 10 名输出，|r|cff00ff000-12|r |cffffd100表示最多 12 名输出。|r",
		FILTER_TIP_RAID_MEMBER_COUNT = "仅显示当前队伍人数符合设定区间的团队副本队伍。\n|cffffd100例如：|r|cff00ff001-30|r |cffffd100人。|r",
		FILTER_TIP_RAID_BOSS_KILLS = "仅显示已击杀BOSS数量符合设定区间的团队副本队伍。\n|cffffd100例如：|r|cff00ff000-3|r |cffffd100只。|r",
		FILTER_TIP_SAME_CLASS = "隐藏已有同输出职业玩家的队伍。\n该筛选仅在地下城、大秘境及团本中对|cff00ff00输出职责|r生效。",
		FILTER_TIP_ZERO_SCORE = "隐藏队长评分|cffff4040低于 1 分|r的队伍，用于过滤无评分记录的招募。",
		FILTER_TIP_MAX_AGE = "仅显示创建时长符合设定区间的队伍，留空表示不限制。\n|cffffd100例如：|r |cff00ff000-10|r |cffffd100分钟。|r",
		FILTER_TIP_MIN_ILVL = "仅显示招募要求装等符合设定区间的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff00250-290|r |cffffd100装等。|r",
		FILTER_TIP_MIN_HONOR = "仅显示荣誉等级处于设定区间内的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff001500-2000|r |cffffd100荣誉。|r",
		FILTER_TIP_WARMODE = "开启后屏蔽|cffff4040未开启战争模式|r的队伍。\n仅当前招募类型|cff00ff00支持战争模式|r时生效。",
		FILTER_TIP_SAME_FACTION = "隐藏跨阵营招募，仅显示|cff00ff00本阵营|r队伍。",
		FILTER_TIP_HIDE_CROSS_REALM = "隐藏|cffff4040跨服务器|r队伍，仅显示|cff00ff00同服务器|r队伍。",
		FILTER_TIP_HIDE_VOICE = "隐藏填写了|cffff4040语音频道|r的队伍。\n未填写语音信息的队伍不会受到影响。",
		FILTER_TIP_SHOW_FRIENDS = "隐藏|cff00ff00包含好友|r成员的队伍。",
		FILTER_TIP_SHOW_GUILD = "隐藏|cff00ff00包含公会|r成员的队伍。",
	SET_SHOW_LEADER_REALM = "显示服务器名",
	SET_SHOW_LEADER_REALM_HINT = "显示角色全名以区分跨服同名玩家。",
	SET_MEMBER_DISPLAY_MODE = "队伍成员模式",
	SET_MEMBER_DISPLAY_MODE_HINT = "设置寻找队伍选项卡中队伍成员列的显示方式。",
	SET_MEMBER_DISPLAY_ROLE = "职责模式",
	SET_MEMBER_DISPLAY_SPEC = "专精模式（常规版）",
	SET_MEMBER_DISPLAY_SPEC_LARGE = "专精模式（适老版）",
	SET_MEMBER_TOOLTIP_MODE = "鼠标悬停提示",
	SET_MEMBER_TOOLTIP_MODE_HINT = "仅影响职责人数统计（团队）模式下，鼠标悬停队伍信息中，队伍成员列表的展示模式。",
	SET_MEMBER_TOOLTIP_DETAILS = "队员详情模式",
	SET_MEMBER_TOOLTIP_SPEC_COUNT = "专精计数模式",
	LIST_TIP_MEMBERS_FMT = "成员：%d (%d-%d-%d)",
	LIST_TIP_NAME_PREFIX = "名称：",
	LIST_TIP_AGE_FMT = "时间：%s前",
	LIST_TIP_LEADER_PREFIX = "队长：",
	LIST_TIP_LEADER_SCORE_PREFIX = "队长大秘评分：",
	LIST_TIP_BEST_DUNGEON_PREFIX = "最佳副本：",
	LIST_TIP_BEST_RUN_PREFIX = "最佳成绩：",
	LIST_TIP_MEMBERS_PREFIX = "队员：",
	LIST_TIP_SLOTS_PREFIX = "空位：",
	LIST_TIP_REQUIRED_ILVL_PREFIX = "需要物品等级：",
	LIST_TIP_CREATED_PREFIX = "创建于：",
	LIST_TIP_MINUTES_AGO_FMT = "%d 分钟前",
	LIST_TIP_PVP_ACTIVITY_PREFIX_FMT = "%s：",
	LIST_TIP_PVP_RATING_TIER_FMT = "%s（%s）",
	LIST_TIP_MEMBERS_HEADER = "队伍成员",
	LIST_TIP_MEMBERS_LOADING = "成员信息加载中",
	LIST_TIP_BLACKLIST_PREFIX = "黑名单：",
	LIST_TIP_LEAVER_PREFIX = "逃兵：",
	LIST_TIP_FRIEND_PREFIX = "好友：",
	LIST_TIP_ROLE_TANK = "坦克",
	LIST_TIP_ROLE_HEALER = "治疗",
	LIST_TIP_ROLE_DPS = "输出",
	APPLICANT_TIP_LEVEL_FMT = "等级 %d",
	APPLICANT_TIP_KEY_LEVEL_FMT = "%d 层",
	APPLICANT_TIP_LABEL_SEPARATOR = "：",
	APPLICANT_TIP_ITEM_LEVEL_PREFIX = "物品等级：",
	APPLICANT_TIP_ITEM_LEVEL_FMT = "物品等级：%d",
	APPLICANT_TIP_PVP_ITEM_LEVEL_PREFIX = "物品等级（PVP）：",
	APPLICANT_TIP_CURRENT_SPEC_PREFIX = "当前专精：",
	APPLICANT_TIP_MPLUS_SCORE_PREFIX = "大秘评分：",
	APPLICANT_TIP_CURRENT_DUNGEON_PREFIX = "当前副本：",
	APPLICANT_TIP_BEST_RUN_PREFIX = "最佳成绩：",
	APPLICANT_TIP_BEST_DUNGEON_PREFIX = "最佳副本：",
	APPLICANT_TIP_HONOR_LEVEL_PREFIX = "荣誉等级：",
	APPLICANT_TIP_PVP_RATING_PREFIX = "PvP 评分：",
	APPLICANT_TIP_PVP_ACTIVITY_PREFIX_FMT = "%s：",
	SET_LIST_WHEEL_ROWS = "滚轮滚动行数",
	SET_LIST_WHEEL_ROWS_HINT = "设置鼠标滚轮每次滚动时列表移动的行数。",
	APPLICANTS = "申请者",
	CREATE_EMPTY_PROMPT = "请创建集合石招募",
	MPLUS_LFG_SCOPE_UNAVAILABLE = "等级受限，赛季大秘境模式尚未解锁",
	MPLUS_LFG_NOT_OPEN = "赛季大秘境暂未开放",
	MPLUS_LFG_SCOPE_LOADING = "赛季大秘境活动正在加载",
	PREMADE_FIND_LEVEL_REQUIRED = "需要达到 50 级才可以寻找队伍",
	PREMADE_CREATE_LEVEL_REQUIRED = "需要达到 50 级才可创建招募队伍",
	CREATE_LEADER_ONLY_PROMPT = "仅队长有权限创建队伍",
	CREATE_ACTIVE_RECRUITING_PROMPT_FMT = "|cffffd100%s|r |cffffffff%s|r |cffffd100正在招募中|r",
	CREATE_ACTIVE_RECRUITING_ACTIVITY_PROMPT_FMT = "|cffffd100%s正在招募中|r",
	NO_LISTING = "尚未创建招募。",
	NO_APPLICANTS = "队伍正在招募中",
	APPLICANT_STATUS_UNAVAILABLE = "已失效",
	APPLICANT_STATUS_JOINED = "已加入",
	DEBUG_APPLICANT_TEST_ON = "[队伍查找器] 申请列表测试数据已开启。",
	DEBUG_APPLICANT_TEST_OFF = "[队伍查找器] 申请列表测试数据已关闭。",
	DEBUG_APPLICANT_TEST_UNAVAILABLE = "[队伍查找器] 申请列表测试数据不可用。",
	DEBUG_MODE_ON = "[队伍查找器] 调试模式已开启。",
	DEBUG_MODE_OFF = "[队伍查找器] 调试模式已关闭。",
	DEBUG_HELP = "[队伍查找器] 调试命令：/gf 开启调试模式、/gf 关闭调试模式、/gf testdata、/gf testdata on、/gf testdata off、/gf testdata basic、/gf testdata full、/gf testdata scroll、/gf debug locale en、/gf debug locale zh、/gf debug locale zhtw。",
	DEBUG_STATUS_SECTION = "运行状态",
	DEBUG_MEETING_STONE_TEST_DATA_SECTION = "集合石测试",
	DEBUG_STANDARD_TEST_DATA_SECTION = "集合石测试数据",
	DEBUG_AUXILIARY_SECTION = "辅助工具",
	DEBUG_COMMAND_SECTION = "命令入口",
	DEBUG_DIAGNOSTICS_SECTION = "诊断工具",
	DEBUG_INTERFACE_PREVIEW_SECTION = "界面预览",
	DEBUG_MPLUS_TEST_SECTION = "大秘境测试",
	DEBUG_MODE_STATE = "调试选项卡",
	DEBUG_TESTDATA_STATE = "集合石测试数据",
	DEBUG_TESTDATA_SCENARIO = "当前场景",
	DEBUG_TESTDATA_EXTRA_ROWS = "滚动补充行",
	DEBUG_LOCALE_ROW = "切换语言",
	DEBUG_APPLICANT_TEST_ROW = "申请列表测试",
	DEBUG_APPLICANT_SCENARIO_ROW = "申请列表场景",
	DEBUG_PENDING_LISTING_ROW = "待处理招募",
	DEBUG_PENDING_DIALOG_ROW = "待处理弹窗",
	DEBUG_HIDDEN_GROUP_ROW = "隐匿队伍行",
	DEBUG_MPLUS_DATA_ROW = "大秘境测试数据",
	DEBUG_MPLUS_CARPOOL_ROW = "车队样本数量",
	DEBUG_ACTIVITY_MENU_AUDIT_ROW = "LFG 活动菜单",
	DEBUG_TELEPORT_MAPPING_ROW = "传送映射",
	DEBUG_COMMAND_HELP_ROW = "调试命令",
	DEBUG_INTERFACE_LOCALE_ROW = "界面语言",
	DEBUG_VERSION_NOTICE_ROW = "版本更新提示",
	DEBUG_TELEPORT_DIALOG_ROW = "传送弹窗",
	DEBUG_STATE_ON = "开启",
	DEBUG_STATE_OFF = "关闭",
	DEBUG_ACTION_ENABLE_TESTDATA = "开启申请测试",
	DEBUG_ACTION_DISABLE_TESTDATA = "关闭申请测试",
	DEBUG_ACTION_REFRESH_APPLICANTS = "刷新申请列表",
	DEBUG_ACTION_SCENARIO_BASIC = "精简申请场景",
	DEBUG_ACTION_SCENARIO_FULL = "完整申请场景",
	DEBUG_ACTION_SCENARIO_SCROLL = "滚动压力场景",
	DEBUG_ACTION_FORCE_ENUS = "ENGLISH",
	DEBUG_ACTION_FORCE_ZHCN = "中文（简体）",
	DEBUG_ACTION_FORCE_ZHTW = "中文（繁體）",
	DEBUG_ACTION_PRINT_HELP = "显示调试命令",
	DEBUG_ACTION_TEST_NEW_VERSION = "预览版本提示",
	DEBUG_LFG_COVERAGE_ROW = "LFG 活动覆盖",
	DEBUG_ACTION_LFG_COVERAGE_AUDIT = "核对活动菜单",
	DEBUG_LFG_COVERAGE_START = "[队伍查找器] 正在核对当前角色的 LFG 可创建活动；只执行只读查询，不会搜索队伍或创建招募。",
	DEBUG_LFG_COVERAGE_BUSY = "[队伍查找器] LFG 活动覆盖审计正在运行。",
	DEBUG_LFG_COVERAGE_UNAVAILABLE = "[队伍查找器] LFG 活动覆盖审计不可用。",
	DEBUG_SCENARIO_BASIC = "精简",
	DEBUG_SCENARIO_FULL = "综合",
	DEBUG_SCENARIO_SCROLL = "滚动压力",
	DEBUG_SCENARIO_APPLIED_FMT = "[队伍查找器] 已切换到%s测试数据。",
	DEBUG_FORCE_LOCALE_ENUS_LABEL = "英文",
	DEBUG_FORCE_LOCALE_ZHCN_LABEL = "简体中文",
	DEBUG_FORCE_LOCALE_ZHTW_LABEL = "繁体中文",
	DEBUG_FORCE_LOCALE_RELOAD_FMT = "[队伍查找器] 已在调试模式切换为%s。",
	DEBUG_LOCALE_RESTORED = "[队伍查找器] 已恢复系统默认语言。",
	MINIMAP_LEFT_CLICK = "左键",
	MINIMAP_RIGHT_CLICK = "右键",
	MINIMAP_ACTION_FMT = "%s： %s",
	MINIMAP_TIP = "打开寻找队伍",
	MINIMAP_CREATE = "打开创建招募",
	FLOAT_APPLICATIONS_LABEL = "申请",
	FLOAT_APPLICANTS_UNIT = "人",
	FLOAT_APPLICATION_GROUPS_UNIT = "队",
	FLOAT_GROUPS_LABEL = "队伍",
	FLOAT_GROUPS_UNIT = "组",
	TITAN_SHOW_STATUS_TEXT = "显示扩展信息",
	TITAN_PLUGIN_NOTES = "在 Titan 信息条中显示队伍查找器的申请人与队伍数量。",
	SET_SHOW_FLOAT = "显示悬浮窗",
	SET_SHOW_FLOAT_HINT = "显示插件悬浮入口或状态窗口。",
	SET_LOCK_FLOAT_BUTTON = "锁定悬浮窗",
	SET_LOCK_FLOAT_BUTTON_HINT = "锁定插件悬浮窗位置。",
	SET_SECTION_GENERAL = "常规",
	SET_SECTION_LIST = "列表",
	SET_SECTION_VISUAL = "视觉",
	SET_SECTION_PERFORMANCE = "性能",
	SET_SECTION_INTERFACE = "悬浮窗与入口",
	SET_SECTION_STARTUP = "行为与音效",
	SET_SECTION_LISTING = "列表模式",
	SET_SECTION_APPLICATION = "申请与邀请",
	SET_SECTION_VISUAL_FONT = "视觉与外观",
	SET_CATEGORY_APPEARANCE = "界面与外观",
	SET_CATEGORY_PARTY_LIST = "列表样式",
	SET_CATEGORY_FIND_GROUP = "高级设置",
	SET_CATEGORY_CREATE = "创建招募",
	SET_CATEGORY_ALERTS = "提醒与通报",
	SET_CATEGORY_FILTER_BLOCK = "黑名单设置",
	SET_CATEGORY_TACTICAL = "战术通报",
	SET_SECTION_FIND_GROUP = "高级设置",
	SET_SECTION_CREATE = "创建招募",
	SET_SECTION_ALERTS = "音效与通报",
	SET_SECTION_ENTRY_FILTER = "自定义设置",
	SET_SECTION_VISUAL_FONT_DESC = "自定义悬浮窗、小地图按钮及预组队入口，并可调整插件面板与文字尺寸。",
	SET_SECTION_LISTING_DESC = "自定义队伍列表与申请人列表的显示样式，并可切换队伍成员的专精或职责展示模式。",
	SET_SECTION_FIND_GROUP_DESC = "提供高级过滤器、自动入队、自动邀请、默认装等及黑名单等进阶功能。",
	SET_SECTION_CREATE_DESC = "默认最低装等与自动邀请人数限制。",
	SET_SECTION_ALERTS_DESC = "自定义申请提示音、组队成功弹窗、大秘境传送通报、钥石置换提醒及钥石变更通报。",
	SET_VISUAL_GROUP_TEXT = "文字",
	SET_VISUAL_GROUP_PANEL = "面板",
	SET_VISUAL_GROUP_LIST = "列表外观",
	SET_SECTION_ENTRY_WINDOW = "入口与窗口",
	SET_SECTION_BROWSE_LIST = "浏览列表",
	SET_SECTION_APPLY_LISTING = "申请与招募",
	SET_SECTION_APPEARANCE_FONT = "视觉与字体",
	SET_PREF_OPEN = "接管预组队入口",
	SET_PREF_OPEN_HINT = "接管系统预组队绿眼睛：任务追踪器小眼睛会按任务参数在插件中寻找队伍；其他入口按当前申请状态打开寻找或创建页。",
	SET_AUTO_EXPAND_FILTER = "自动展开高级过滤器",
	SET_AUTO_EXPAND_FILTER_HINT = "打开寻找队伍界面时自动展开高级过滤器面板。",
	SET_APPLICANT_ALERT_SOUND = "申请提示音效",
	SET_APPLICANT_ALERT_SOUND_HINT = "发布招募期间，用户申请将播放提示音效。",
	SET_APPLICANT_ALERT_SOUND_OFF = "关闭",
	SET_APPLICANT_ALERT_SOUND_GLASS = "清脆玻璃提示音",
	SET_APPLICANT_ALERT_SOUND_AIYURAS = "艾鱼拉斯",
	SET_APPLICANT_ALERT_SOUND_MILLHOUSE = "米尔豪斯",
	SET_APPLICANT_ALERT_SOUND_XALATATH = "萨拉塔斯",
	SET_APPLICANT_ALERT_SOUND_SYLVANAS = "希尔瓦娜斯",
	SET_SECTION_MPLUS_KEYSTONE = "钥石与通报",
	SET_MPLUS_KEYSTONE_ROTATION_REMINDER = "钥石置换提醒",
	SET_MPLUS_KEYSTONE_ROTATION_REMINDER_HINT = "完成符合条件的大秘境后将会进行置换钥石弹窗提示。",
	SET_MPLUS_KEYSTONE_ROTATION_PREVIEW = "预览弹窗",
	MPLUS_KEYSTONE_ROTATION_DIALOG_TITLE = "钥石置换提醒",
	MPLUS_KEYSTONE_ROTATION_PREVIEW_DUNGEON = "艾杰斯亚学院",
	MPLUS_KEYSTONE_ROTATION_DIALOG_LINE1 = "已完成 %s 层大秘境，你拥有 %s 层 %s 钥石",
	MPLUS_KEYSTONE_ROTATION_DIALOG_LINE1_FALLBACK = "已完成 %s 层大秘境，你拥有 %s 层钥石",
	MPLUS_KEYSTONE_ROTATION_DIALOG_LINE2 = "可在副本重点置换钥石",
	MPLUS_KEYSTONE_ROTATION_DIALOG_ACK = "知道了",
	SET_SECTION_MPLUS_TELEPORT = "传送与通报",
	SET_MPLUS_TELEPORT_FOLLOW = "跟随传送",
	SET_MPLUS_TELEPORT_FOLLOW_HINT = "队友传送时弹出跟随面板；自己传送时也会提示队友跟随。",
	SET_MPLUS_TELEPORT_PREVIEW = "预览弹窗",
	SET_MPLUS_TELEPORT_PREVIEW_HINT = "打开传送跟随弹窗预览，用于检查内容与样式。",
	SET_MPLUS_TELEPORT_ANNOUNCEMENT = "传送通报",
	SET_MPLUS_TELEPORT_ANNOUNCEMENT_HINT = "使用地下城传送时，自动向队伍频道发送通报。",
	SET_MPLUS_TELEPORT_MESSAGE = "自定义通报文案",
	SET_MPLUS_TELEPORT_MESSAGE_HINT = "设置传送通报使用的自定义文案；确认后由通报服务规范化并保存。",
	SET_MPLUS_TELEPORT_MESSAGE_PLACEHOLDER = "输入传送通报文案",
	SET_MPLUS_KEYSTONE_ANNOUNCEMENT = "钥石变更通报",
	SET_MPLUS_KEYSTONE_ANNOUNCEMENT_HINT = "钥石信息变更后将自动通报到队伍频道。",
	SET_SECTION_MPLUS_TACTICAL = "战术通报",
	SET_MPLUS_TACTICAL_HINT = "该副本的战术通报将在传送时自动发送至聊天频道。",
	SET_MPLUS_TACTICAL_PLACEHOLDER = "请输入战术通报文案",
	SET_MPLUS_TACTICAL_NO_DUNGEONS = "暂无可设置的当前赛季地下城。",
	SET_SECTION_MPLUS_TACTICAL_DESC = "自定义当前赛季大秘境副本的战术通报内容。",
	SET_MPLUS_TACTICAL_DUNGEON_LIST = "赛季地下城",
	SET_MPLUS_TACTICAL_CURRENT_CHARACTER = "当前角色专属通报",
	SET_MPLUS_TACTICAL_CONFIGURED = "已设置",
	SET_MPLUS_TACTICAL_NOT_CONFIGURED = "未设置",
	SET_MPLUS_TACTICAL_UNSAVED = "未保存",
	SET_MPLUS_TACTICAL_UNSAVED_CONFIRM = "当前地下城的战术通报尚未保存，是否保存后切换？",
	SET_MPLUS_TACTICAL_SAVE_AND_SWITCH = "保存",
	SET_MPLUS_TACTICAL_DISCARD_AND_SWITCH = "放弃",
	SET_MPLUS_SETTING_CONFIRM = "确认",
	SET_MPLUS_SETTING_CLEAR = "清空",
	SET_SHOW_MINIMAP = "显示小地图图标",
	SET_SHOW_MINIMAP_HINT = "在小地图周围显示插件快捷入口。",
	SET_MINIMAP_SQUARE_ORBIT = "适配方形小地图",
	SET_MINIMAP_SQUARE_ORBIT_HINT = "小地图入口将按|cff00ff00方形|r小地图轨道进行定位。",
	SET_MODULES = "黑名单设置",
	SET_MODULES_DESC = "黑名单、同标题批量屏蔽与屏蔽提示。",
	SET_BLACKLIST_ENABLED = "启用黑名单",
	SET_BLACKLIST_ENABLED_HINT = "队伍列表将根据屏蔽规则隐藏黑名单中的队伍及玩家。",
	SET_BLACKLIST_CHAT_NOTICE = "系统屏蔽提示",
	SET_BLACKLIST_CHAT_NOTICE_HINT = "当队伍被屏蔽规则隐藏时，会在聊天框输出系统提示信息。",
	SET_AUTO_INVITE_LIMIT = "自动邀请人数上限",
	SET_AUTO_INVITE_LIMIT_HINT = "当自动邀请人数达到手动设置的上限数值时，将自动关闭自动邀请。",
	SET_AUTO_INVITE_LIMIT_SLIDER = "人数上限",
	SET_APPLY_MODE = "队伍申请方式",
	SET_APPLY_MANUAL = "手动申请 - 使用申请按钮或右键菜单",
	SET_APPLY_CLICK_CONFIRM = "单击加入 - 确认职责手动申请加入",
	SET_APPLY_DBLCLICK_AUTO = "双击加入 - 根据职责自动申请加入",
	SET_APPLY_DIALOG = "申请窗口",
	SET_AUTO_ACCEPT_INVITE = "自动确认职责",
	SET_AUTO_ACCEPT_INVITE_HINT = "自动确认来自寻找队伍的职责检查。",
	SET_JOIN_ANNOUNCE = "组队成功通报",
	SET_JOIN_ANNOUNCE_HINT = "成功受邀入队后，将会在屏幕顶部弹出队伍信息弹窗，并在聊天窗口输出队伍信息。",
	SET_JOIN_ANNOUNCE_PREVIEW = "预览弹窗",
	SET_DEFAULT_REQUIRED_ITEM_LEVEL = "最低装等设置",
	SET_DEFAULT_REQUIRED_ITEM_LEVEL_HINT = "创建招募最低装等不能设置高于自身装等；该数值按当前角色保存。",
	SET_REMEMBER_APPLICATION_NOTE = "保留申请备注",
	SET_REMEMBER_APPLICATION_NOTE_HINT = "发送申请时沿用上一次在确认弹窗填写的申请备注；关闭后清空已缓存备注。",
	SET_REPLACE_OLDEST_APPLICATION = "自动撤销申请",
	SET_REPLACE_OLDEST_APPLICATION_HINT = "当申请数量达到上限时，自动撤销|cff00ff00最早发送|r的一条申请。",
	SET_FRAME_STRATA = "面板层级",
	SET_FRAME_STRATA_HINT = "设置插件面板的显示层级，用于调整窗口与其他界面的前后遮挡关系。",
	SET_FRAME_STRATA_LOW = "低",
	SET_FRAME_STRATA_MEDIUM = "中",
	SET_FRAME_STRATA_HIGH = "高",
	SET_FRAME_STRATA_DIALOG = "对话",
	SET_PANEL_SCALE = "面板缩放",
	SET_PANEL_SCALE_HINT = "调整队伍查找器主面板与附属面板的缩放比例。",
	SET_LIST_BACKGROUND_ALPHA = "列表背景",
	SET_LIST_BACKGROUND_ALPHA_HINT = "调整队伍列表与申请列表中背景装饰条的明度。",
	SET_LIST_BACKGROUND_ALPHA_LABEL = "透明度",
	SET_LIST_BACKGROUND_RESET_COLOR = "恢复默认颜色",
	SET_LIST_BACKGROUND_NORMAL = "默认背景颜色",
	SET_LIST_BACKGROUND_NORMAL_HINT = "调整队伍列表与申请人列表的默认背景颜色，鼠标悬停和列表选中态颜色会根据所选颜色动态变化。",
	SET_LIST_BACKGROUND_FRIEND = "好友背景颜色",
	SET_LIST_BACKGROUND_FRIEND_HINT = "调整当前队伍、角色好友、公会好友、战网好友列表背景颜色，鼠标悬停和列表选中态颜色会根据所选颜色动态变化。",
	SET_LIST_BACKGROUND_CENSORED = "隐匿队伍颜色",
	SET_LIST_BACKGROUND_CENSORED_HINT = "调整内容尚未揭示的招募队伍背景颜色，鼠标悬停和列表选中态颜色会根据所选颜色动态变化。",
	SET_LIST_BACKGROUND_WARNING = "警示背景颜色",
	SET_LIST_BACKGROUND_WARNING_HINT = "调整黑名单和逃兵列表背景颜色，鼠标悬停和列表选中态颜色会根据所选颜色动态变化。",
	SET_LIST_BACKGROUND_DISABLED = "置灰背景颜色",
	SET_LIST_BACKGROUND_DISABLED_HINT = "调整不可用状态下列表背景颜色，鼠标悬停和列表选中态颜色会根据所选颜色动态变化。",
	SET_LIST_BACKGROUND_PREVIEW_NORMAL = "默认状态",
	SET_LIST_BACKGROUND_PREVIEW_FRIEND = "好友状态",
	SET_LIST_BACKGROUND_PREVIEW_CENSORED = "隐匿队伍",
	SET_LIST_BACKGROUND_PREVIEW_WARNING = "警示状态",
	SET_LIST_BACKGROUND_PREVIEW_DISABLED = "置灰状态",
	SET_FONT = "字体风格",
	SET_FONT_OUTLINE = "字体描边",
	SET_FONT_SCALE = "字体缩放",
	SET_FONT_SCALE_HINT = "调整队伍查找器主面板与附属面板文字的缩放比例。",
	SET_SLIDER_STEP_DECREASE_FMT = "减少 %s",
	SET_SLIDER_STEP_INCREASE_FMT = "增加 %s",
	SET_SLIDER_STEP_ROW_ONE_FMT = "%s 行",
	SET_SLIDER_STEP_ROW_OTHER_FMT = "%s 行",
	SET_SLIDER_STEP_PERSON_ONE_FMT = "%s 人",
	SET_SLIDER_STEP_PERSON_OTHER_FMT = "%s 人",
	FONT_OUTLINE_NONE = "无描边",
	FONT_OUTLINE_NORMAL = "细描边",
	FONT_OUTLINE_THICK = "粗描边",
	FONTOBJECT_GameFontNormal = "默认",
	FONTOBJECT_ChatFontNormal = "聊天",
	FONTOBJECT_NumberFontNormalLarge = "伤害数字",
	FONTOBJECT_NumberFontNormal = "伤害数字",
	APPLY_CANCELLED_OLDEST = "已取消等待最久的申请，请再次点击申请。",
	APP_STATE_PENDING_FMT = "待定 %s",
	APP_STATE_DECLINED = "被拒绝",
	APP_STATE_CANCELLED = "已取消",
	APP_STATE_INVITED = "待接受",
	APP_STATE_JOINED = "已加入",
	APP_STATE_LEFT_GROUP = "已离队",
	APPLY_CANCEL_APPLICATION = "取消申请",
	APPLY_CANCEL_UNAVAILABLE = "取消申请接口不可用。",
	APPLY_CANCEL_FAILED = "取消申请失败。",
	APPLY_TARGET_UNAVAILABLE = "该队伍已更新或不可用，请重新选择后再申请。",
	APPLY_FAILED_ALREADY_IN_GROUP = "申请失败：你已加入了一支队伍",
	CENSORED_RESULT_REVEAL = "点击查看",
	CENSORED_RESULT_HIDDEN_TITLE = "招募内容已隐藏",
	CENSORED_RESULT_COMMENT = "该招募内容需要点击查看。",
	CENSORED_RESULT_LIST_COMMENT = "队伍信息已被暴雪隐匿",
	CENSORED_RESULT_FILTERED_OUT = "该队伍在显示内容后不符合当前筛选条件。",
	JOIN_ANNOUNCE_JOINED = "已加入队伍",
	JOIN_ANNOUNCE_GROUP_NAME_LABEL = "队伍名称：",
	JOIN_ANNOUNCE_ACTIVITY_LABEL = "招募活动：",
	JOIN_ANNOUNCE_PREVIEW_GROUP_NAME = "测试队伍",
	JOIN_ANNOUNCE_PREVIEW_ACTIVITY = "自定义 PvE",
	JOIN_ANNOUNCE_PREVIEW_POPUP = "自定义 PvE - 测试队伍",
	BLOCKLIST_COL_PLAYER = "玩家",
	BLOCKLIST_COL_REASON = "类别",
	BLOCKLIST_COL_TARGET = "玩家",
	BLOCKLIST_TAG_TITLE = "[标题]",
	BLOCKLIST_TAG_CUSTOM = "[自定义]",
	BLOCKLIST_TAG_LEADER = "[队长]",
	BLOCKLIST_COL_TIME = "时间",
	BLOCKLIST_COL_UPDATED = "更新时间",
	BLOCKLIST_COL_NOTE = "备注",
	BLOCKLIST_COL_ACTION = "操作",
	BLOCKLIST_REMOVE = "移除",
	BLOCKLIST_EDIT = "编辑",
	BLOCKLIST_SAVE = "保存",
	BLOCKLIST_SOURCE = "来源",
	BLOCKLIST_REALM = "服务器",
	BLOCKLIST_NO_NOTE = "无备注",
	BLOCKLIST_REASON_AD = "广告",
	BLOCKLIST_REASON_TITLE_PARENT = "标题父项",
	BLOCKLIST_REASON_TITLE = "标题传染",
	BLOCKLIST_REASON_MANUAL = "手动添加",
	BLOCKLIST_SOURCE_REPORT_AD = "右键举报广告",
	BLOCKLIST_SOURCE_TITLE_PARENT = "同标题批处理父项",
	BLOCKLIST_SOURCE_TITLE = "屏蔽同标题广告来源",
	BLOCKLIST_SOURCE_MANUAL = "加入黑名单",
	BLOCKLIST_REMOVE_PLAYER_CONFIRM = "你确定要将该玩家移除黑名单？",
	BLOCKLIST_CONFIRM_YES = "是",
	BLOCKLIST_CONFIRM_NO = "否",
	BLOCKLIST_SELECT_ALL = "全选/取消",
	BLOCKLIST_EMPTY = "暂无黑名单记录",
	BLOCK_NOTE_LEADER = "队长规则",
	BLOCK_NOTE_TITLE = "标题规则",
	BLOCK_NOTE_TITLE_WITH_COUNT = "标题规则 · 关联 %d 位队长",
	BLOCK_NOTE_FROM_TITLE = "关联标题规则：%s",
	BLOCK_NOTE_TITLE_PARENT_FMT = "标题规则：%s",
	BLOCK_NOTE_TITLE_CHILD = "由标题规则关联的队长条目",
	BLOCK_NOTE_TITLE_CHILD_FMT = "关联至标题规则【%s】",
	BLOCK_NOTE_TITLE_UNREADABLE = "暂时无法获取标题",
	BLOCK_TIP_LEADER_PREFIX = "已加入黑名单的队长：",
	BLOCK_TIP_TITLE_PREFIX = "已添加标题规则：",
	BLOCK_TIP_LEADERS_PREFIX = "；关联队长：",
	BLOCK_TIP_CONTAGION_TITLE_PREFIX = "标题「",
	BLOCK_TIP_CONTAGION_MID = "」同时匹配队长 ",
	BLOCK_TIP_TITLE_UNREADABLE_FALLBACK = "暂时无法获取队伍标题，本次只将当前队长加入黑名单。",
	BLOCK_NOTE_DIALOG_TITLE = "加入黑名单",
	BLOCK_NOTE_DIALOG_TEXT = "将 %s 加入黑名单\n手动填写备注：",
	BLOCK_NOTE_INPUT_HINT = "请输入备注（可选）",
	BLOCK_NOTE_CONFIRM = "确认",
	BLOCK_NOTE_CANCEL = "取消",
	BLOCK_EDIT_TITLE = "修改显示备注",
	BLOCK_REASON_AD = "广告信息",
	BLOCK_REASON_KEY = "钥匙有偿带打",
	BLOCK_REASON_BOT = "等级代练",
	BLOCK_REASON_MOUNT = "收集品活动",
	BLOCK_REASON_COMMUNITY = "社群邀请",
	BLOCK_REASON_SPAM = "重复刷屏",
	CTX_BLOCK_LEADER = "将队长加入黑名单",
	CTX_BLOCK_TITLE = "屏蔽同标题队伍",
	CTX_WHISPER_LEADER = "与队长密聊",
	CTX_COPY_LEADER_NAME = "复制队长名称",
	CTX_REPORT = "举报队伍",
	CTX_REPORT_ADVERTISEMENT = "举报广告",
	CANCEL = "取消",
	CREATE_FAILED = "活动创建失败，请重试。",
	CREATE_BLIZZARD_UI_MISSING = "预组队界面未加载，请 /reload 后重试。",
	CREATE_BLIZZARD_OWNS = "系统预创建队伍正在占用招募通道",
	CREATE_CHANNEL_OCCUPIED = "系统预创建队伍正在占用招募通道",
	CREATE_NEED_ACTIVITY = "请在左侧树中选择具体活动（如任务名、难度），不要只选分类文件夹。",
	MPLUS_CREATE_SCOPE_ERROR = "请选择当前赛季的大秘境副本。",
	CREATE_ALREADY_LISTED = "你已有进行中的预组队，请先取消再发布。",
	CREATE_NEED_NAME = "请填写队伍名称。",
	CREATE_NEED_KEYSTONE = "需要史诗钥石才能发布该活动。",
	AUTO_ACCEPT = "自动邀请",
	AUTO_ACCEPT_TIP = "招募期间|cff00ff00自动邀请|r申请者。\n解散招募后需重新勾选。",
	AUTO_ACCEPT_TIP_ON = "招募期间|cff00ff00自动邀请|r申请者。\n解散招募后需重新勾选。",
	AUTO_ACCEPT_TIP_DISABLED = "你无权操作",
	AUTO_ACCEPT_TASK_TIP = "任务招募期间|cff00ff00自动邀请|r申请者。\n任务队伍解散后恢复原有设置。",
	AUTO_ACCEPT_TASK_LOCKED_NOTICE = "任务组队模式无法关闭自动邀请",
	AUTO_ACCEPT_NATIVE_TIP = "当前任务招募正由系统|cff00ff00自动接受|r申请者。",
	AUTO_ACCEPT_NATIVE_TIP_ON = "当前任务招募正由系统|cff00ff00自动接受|r申请者。",
	AUTO_ACCEPT_NATIVE_TIP_DISABLED = "当前任务招募的自动接受状态暂时不可用。",
	BACK = "后退",
	LISTING = "发布中…",
	DIFF_WORLD = "世界",
	DIFF_NORMAL = "普通",
	DIFF_HEROIC = "英雄",
	DIFF_MYTHIC = "史诗",
	DIFF_MYTHIC_PLUS = "史诗钥石",
	ROLE_TANK = "坦",
	ROLE_HEAL = "奶",
	ROLE_DPS = "DPS",
	UNAVAILABLE_RESTRICTED = "当前场景受游戏接口限制，插件暂时无法使用。请使用系统预组队功能，或离开当前副本后继续使用插件。",
	SET_RESET_ALL = "默认设置",
	SET_RESET_CATEGORY_CONFIRM = "将“%s”恢复为默认设置？其他分类不变。",
	SET_RESET_TACTICAL_CONFIRM = "清空当前角色本赛季战术通报及未保存草稿？其他设置不变。",
	USAGE_GUIDE_BTN = "关于",
	USAGE_GUIDE_TITLE = "关于队伍查找器",
	USAGE_DETAIL_INTRO_TITLE = "插件简介",
	USAGE_DETAIL_INTRO_TEXT = "队伍查找器是一款跨服组队招募辅助插件，支持队伍搜索、招募发布、高级筛选与黑名单管理，帮助玩家更高效地寻找队伍和匹配队友。",
	USAGE_DETAIL_SHORTCUT_TITLE = "快捷呼出代码",
	USAGE_DETAIL_SHORTCUT_TEXT = "/gf",
	USAGE_DETAIL_VERSION_TITLE = "版本信息",
	USAGE_DETAIL_LATEST_VERSION_TITLE = "当前版本",
	USAGE_DETAIL_VERSION_FMT = "当前版本：%s",
	VERSION_DISCOVERY_BUTTON_CONFIRMED_FMT = "发现新版本：|cff00ff00%s|r",
	VERSION_DISCOVERY_CHAT_FMT = "发现新版本 |cff00ff00%s|r，当前版本 |cffffd200%s|r，请更新最新版本！",
	USAGE_DETAIL_AUTHOR_TITLE = "作者信息",
	USAGE_DETAIL_AUTHOR_TEXT = "草东-白银之手-国服",
	USAGE_DETAIL_HOMEPAGE_TITLE = "作者主页",
	USAGE_DETAIL_HOMEPAGE_TEXT = "https://www.gaicas.com",
	USAGE_DETAIL_FEEDBACK_TITLE = "信息反馈",
	USAGE_DETAIL_FEEDBACK_TEXT = "66872741（QQ群）",
	USAGE_DETAIL_ANNOUNCEMENT_TITLE = "插件公告",
	USAGE_DETAIL_ANNOUNCEMENT_LINES = {
		"艾泽拉斯的勇士们：",
		"即日起，GroupFinder 将不再通过 NGA 论坛帖受理 BUG 反馈及功能建议。如在使用过程中遇到任何问题，或有相关功能建议，欢迎加入官方 QQ 群，或通过邮件联系作者。",
		"感谢各位勇士的理解与支持，愿我们继续在艾泽拉斯并肩前行！",
	},
	USAGE_DETAIL_NOTICE_TITLE = "更新日志",
	USAGE_DETAIL_NOTICE_EMPTY = "无通知",
	USAGE_DETAIL_NOTICE_CATEGORY_LABELS = {
		new = "新增",
		fixed = "修复",
		improved = "优化",
		compatibility = "适配",
		refactored = "重构",
	},
	USAGE_DETAIL_NOTICE_ENTRIES = {
		{
			version = "2.0.8",
			lines = {
				"修复：补全“地下堡 > 地心之战 > 闸板陋巷”目录中缺失的“闸板陋巷（难度 11）”活动。",
				"优化：针对任务活动招募优化“重新发布”功能，提升发布流程的稳定性。",
				"优化：优化招募期间的队长权限转移动作，提升队伍交接时的稳定性。",
				"重构：将“常用活动”全面升级为“活动收藏夹”：现在可直接从创建招募表单收藏具体活动，自定义收藏名称，并保存玩法、门槛等常用招募设置。使用收藏寻找队伍时，会按照对应的实际活动进行搜索；创建招募时，则会自动恢复已保存的设置。原导航目录中的右键收藏入口已移除。",
			},
		},
		{
			version = "2.0.7",
			lines = {
				"修复：修复界面显示及设置重置问题：小地图按钮边框不再遮挡插件图标；恢复“界面与外观”默认设置时，悬浮窗位置也会同步重置。",
				"修复：修复角色等级不足时，“寻找队伍”未准确显示所需等级的问题，同时确保其他导航入口仍可正常使用。",
				"修复：修复赛季地下城入口显示异常的问题：游戏数据尚未加载完整时，不再提前开放史诗钥石入口；八个赛季副本全部确认后，会根据服务器当前开放进度、角色资格及可用难度显示对应入口。",
				"修复：修复赛季团队副本目录错误依赖史诗钥石状态的问题；现在会根据当前赛季副本及已开放难度独立生成。",
				"修复：修复多项活动目录问题：补全经典旧世地下城中的黑暗深渊、黑石深渊和黑石塔下层；避免不同副本因难度名称相同而被错误合并；瓦尔、奈格塔尔相关普通及英雄活动现在会聚合归入相应的任务分类。",
				"修复：修复从具体难度活动返回聚合分类后，仍沿用上一次难度条件并影响后续搜索的问题。",
				"修复：修复赛季史诗钥石活动暂不可用时，队伍管理页面缺少名称和说明，以及输入框短暂显示旧内容的问题。",
				"修复：修复满员、已下架或申请已结束的队伍在置灰后仍会上下跳动，以及部分失效结果残留空白行的问题。",
				"修复：修复多项申请与组队问题：自动进组在主窗口关闭、页面切换或邀请状态尚未稳定时，仍可正常接受邀请。",
				"修复：修复部分第三方集合石插件干扰“重新发布”，导致第二次点击无法完成发布的问题。",
				"优化：优化寻找队伍列表的排序及位置保持。人数、评分、装等、等待时间或申请状态发生变化时，不再随意打乱已有队伍；当前队伍、申请已确认及申请已结束的队伍会保留在原有位置，列表刷新后也会尽量保持当前浏览位置。",
				"优化：加强双击申请时的目标确认，避免列表刷新或队伍位置发生变化后误申请其他队伍。",
				"优化：优化队伍状态变化效果，背景、文字及职责图标会平滑过渡，使整行置灰显示更加统一。",
				"优化：主窗口改为按需加载，减少重载界面后第一次打开时的卡顿。",
				"优化：地下城目录优先显示当前游戏语言中的名称；同一活动的多个入口会合并展示，并完整标注副本名称及难度。",
				"优化：通过任务“小眼睛”发布招募时优先使用系统自动接受；系统未接管时再自动回退到插件邀请，系统接管期间插件开关会置灰并保持只读。",
				"适配：分别适配 12.0.7 与 12.1 客户端的赛季地下城名单，并改进服务器开放进度、角色资格及活动开放状态的判断，减少目录缺失或入口显示错误。",
				"适配：“重新发布”现已兼容暴雪原生界面及其他集合石类插件，并会在发布完成或取消后正确恢复相关状态。",
				"重构：重构集合石聚合搜索机制：同一分类下的多个活动会合并为一次搜索；进入搜索冷却后，不再自动重复请求。",
				"重构：因 12.1 客户端接口调整，原“顶榜重发”功能已无法正常使用。现已重构发布流程，并将其升级为更安全的“重新发布”功能。",
				"重构：因 12.1 客户端接口调整，原“自动进组”功能已无法正常使用。现根据暴雪 API 的流程规范，已将“自动进组”优化为“自动确认职责”功能。",
				"重构：因 12.1 客户端接口调整，原“自动邀请”功能已无法正常使用。现已按照暴雪新版 API 流程规范完成重构；由于相关接口尚未完全稳定，后续将持续进行适配与优化。",
			},
		},
		{
			version = "2.0.6",
			lines = {
				"新增：集合石“寻找队伍”与“创建招募”左侧栏新增“快速搜索”分类。可按名称或关键词定位副本并选择对应难度。",
				"新增：集合石“寻找队伍”与“创建招募”左侧栏新增“常用活动”分类。右键点击副本活动即可将其加入其中，方便后续快速查找或创建招募。",
				"修复：修复旧资料片团队副本被错误置灰的问题。",
				"优化：队伍人数及等待动画改用游戏内置图标，统一视觉风格并减少插件资源体积。",
				"优化：顶榜确认提示现在会明确告知：该操作将刷新招募发布时间，并清空所有尚未处理的入队申请。",
				"优化：聚合分类未搜索到队伍时会显示独立提示，不再提供该分类无法使用的“快速创建招募”按钮。",
				"适配：适配 12.1 活动招募的待处理状态：队长可修改或保留原有招募信息；处理完成前仍可管理申请者或解散招募，同时避免顶榜及常规更新误清空现有申请。",
				"适配：适配 12.1 隐匿招募：搜索结果会被安全保留并可按需查看；隐匿期间不会显示或错误恢复原有名称、说明及语音信息。",
				"适配：适配 12.1 专精信息变更，确保职责筛选与排序正常运行，并正确显示申请者职责及大秘境角色信息。",
			},
		},
		{
			version = "2.0.5",
			lines = {
				"新增：普通地下城与团队副本导航现在会完整显示冒险指南目录；暂未开放的副本将保留为灰色条目并显示明确提示。",
				"修复：重构钥石置换提醒机制：队友使用同层或更高层钥石并限时完成时会稳定提醒，且通关后立即显示；自己开门、超时或低层通关不会提醒。",
				"修复：修复申请进组后再次搜索偶尔出现重复或不存在的“当前队伍”条目。",
				"修复：修复死亡矿井、影牙城堡、血色大厅、血色修道院和通灵学院在游戏允许创建时仍被错误置灰的问题。",
				"修复：修复黑名单仅识别队长的问题；队长、队伍标题或任意成员命中黑名单时都会隐藏整支队伍。",
				"优化：屏蔽当前可见队伍后，该队伍会先以红色状态反馈并自动移出列表，无需手动刷新。",
				"优化：优化连续搜索和多范围搜索的结果复用，降低长时间使用寻找队伍时的内存压力。",
				"适配：适配正式服地下城与团队副本目录变化，新副本与开放状态会按游戏当前可用活动自动更新。",
			},
		},
		{
			version = "2.0.4",
			lines = {
				"新增：在任务搜索的已有队伍列表末尾新增“快速新建招募”，可直接为当前任务创建招募。",
				"修复：重构钥石置换提醒机制：队友使用同层或更高层钥石并限时完成时，将稳定触发提醒；自己开门、超时完成或通关低层钥石时不再提醒。",
				"修复：优化钥石置换提醒弹窗的自适应布局：遇到较长的副本名称或较大的文字缩放比例时，弹窗会自动加宽并保持居中，不再缩小文字或显示省略号。",
				"修复：修复重新登录后首次进入大秘境寻找队伍时，在全选赛季副本的情况下搜索及筛选失效的问题。",
				"修复：修复进入随机地下城时错误请求普通队伍钥石数据的问题，避免出现“你现在没有在一个队伍中”的错误提示。",
				"修复：修复赛季团队副本高级过滤无法正确保留难度的问题，现在会正常显示所选的普通、英雄或史诗难度。",
				"修复：改进申请者状态同步：申请者被拒绝、加入队伍或重新申请时，状态更新更加稳定，拒绝结果也会更快显示。",
				"优化：任务“小眼睛”搜索改用独立的临时搜索范围；插件接管任务招募时会自动开启自动邀请，并在队伍解散后恢复原有设置。",
				"优化：寻找队伍结果将按照当前队伍、已申请、好友／公会成员及职责空位进行分层排序，同时降低连续搜索带来的内存压力。",
				"优化：根据现有内容重新调整调试状态卡片排版，并移除已失效的钥石置换模拟测试。",
				"优化：更新主面板“关于”图标并精简悬浮入口素材，保留原有动画效果与操作方式。",
				"重构：移除老农粉丝身份、专属图标及老农整合包相关支持。",
			},
		},
		{
			version = "2.0.3",
			lines = {
				"新增：新增「钥石置换提醒」，开启后，完成符合钥石置换条件的大秘境地下城时，将弹出提醒窗口。",
				"新增：大秘境地下城卡片新增「单本评分」显示，可更直观查看各副本评分表现。",
				"修复：修复大秘境队伍成员与当前角色右键菜单可能触发受保护操作错误的问题。",
				"修复：修复当前角色模型可能越出卡片边界的显示问题。",
				"优化：重新整理大秘境寻找队伍的匹配、职责与数值筛选布局，统一复选框、文字与提示信息的视觉反馈。",
				"优化：设置滑块、滚动条、关闭按钮与关于入口统一采用新版界面样式，并优化长页面鼠标滚动体验。",
				"优化：列表表头现在会随窗口拉伸即时调整，提升不同面板尺寸下的显示一致性。",
				"优化：深层菜单现在会跟随父级菜单展开，并在靠近屏幕底部时自动上移，避免菜单超出屏幕。",
				"优化：组队成功提示改为更清晰的本地聊天信息块，便于快速查看队伍信息。",
				"优化：「钥石置换提醒」支持拖动，并突出显示关键层数与副本名称。",
				"重构：整合公共界面素材，清理不再使用的旧资源与兼容内容；现有设置与角色数据保持不变。",
			},
		},
		{
			version = "2.0.2",
			lines = {
				"新增：任务小眼睛与集合石在搜索确实没有结果时提供快速创建入口，筛选后暂时没有匹配队伍时不会误导创建。",
				"修复：大秘境角色页切换天赋配置时可能被游戏阻止或误切到其他配置的问题。",
				"修复：赛季地下城不再错误套用普通地下城难度条件，普通地下城已保存的难度选择会在返回后继续生效。",
				"修复：大秘境创建招募会保留玩家填写的队伍名称，重复切换集合石与大秘境后，名称、说明、占位提示和编辑状态也能正确恢复。",
				"修复：申请者被拒绝、加入或重新申请时可能长期转圈、出现重复行或旧状态复活的问题，并减少自动邀请重复、漏邀和重复提示音。",
				"修复：被拒绝后手动刷新并再次申请同一队伍时可能出现界面报错的问题。",
				"修复：任务招募的系统自动接受与插件自动邀请不再互相干扰，转团提示会按真实队伍容量正确出现。",
				"修复：跟随传送弹窗与主窗口反复切换前台时，主窗口不再残留置灰或层级异常。",
				"修复：损坏或旧版的黑名单与设置数据会安全恢复，避免合法条目丢失或登录时报错。",
				"优化：插件短错误改用统一的顶部提示，支持声音、淡出和长文案自动排版，同时不影响游戏原生错误提示。",
				"优化：调整搜索框、筛选控件、设置确认框及玩家相关弹窗的布局和状态反馈，提升三语言与不同字体缩放下的可读性。",
				"适配：旧版设置、历史搜索、黑名单标题关联和自定义字体选择可继续使用并自动迁移。",
				"重构：统一整理招募、申请者、自动邀请和提示音管理，提升刷新、切页、重载及权限变化时的稳定性。",
			},
		},
		{
			version = "2.0.1",
			lines = {
				"新增：接管任务追踪器右侧眼睛按钮，点击按钮后可直接进入集合石搜索对应任务。",
				"新增：增加全局拉黑功能，右键点击申请者、组队成员、聊天窗口玩家姓名，均可在菜单栏中将其加入黑名单并手动填写备注。",
				"新增：寻找队伍标签下的队伍类型新增“当前队伍”类型并置顶，离队后的原生残留状态也会正确锁定申请入口。",
				"新增：当队友没有安装 GroupFinder 插件导致无法获取队友钥石信息时，队友在队伍聊天窗口分享钥石信息后，可自动识别并补充该队友的钥石信息。已安装插件的队长/队员可根据地图与层数快速创建招募或发送钥石信息。",
				"修复：大秘境高级过滤及集合石的嗜血、跨阵营、职责与满级判定在部分客户端下异常消失。",
				"修复：大秘境顶榜、创建招募和钥石类型显示在活动变化后可能保留旧资料。",
				"优化：邀请、拒绝和加入状态改为原位更新，避免申请列表重排、跳顶或旧状态复活；普通队员也可刷新申请列表。",
				"优化：已拒绝队伍在手动刷新成功后可重新申请，并阻止旧筛选或异步结果覆盖当前列表。",
				"优化：更新类型栏中图标美术资源。",
				"优化：大秘境周报弹窗中，地下城排序按照地下城分数降幂排列。",
				"优化：大秘境车队选项卡中，战团角色与当前角色/队友当前角色视觉区分。",
				"优化：等级受限、副本状态关闭时，集合石菜单栏置灰，避免误触。",
				"适配：支持 12.1 赛季的英雄之路传送、跟随传送与传送通报。",
				"适配：完善自定义字体、MyKeyStone 与 MeetingStone 的兼容和安全降级。",
			},
		},
		{
			version = "2.0.0",
			lines = {
				"新增：主窗口提供“集合石”“大秘境”“团队副本”三个工作区。",
				"新增：大秘境寻找队伍支持赛季地下城多选、职责与专精匹配、空位和评分筛选。",
				"新增：大秘境组队管理支持创建、更新、顶榜与解散招募，并为无权限成员提供只读视图。",
				"新增：提供角色、队伍、车队和地下城页面，集中展示钥石、评分、专精、周常与最佳记录，并支持快速切换专精和天赋配置。",
				"新增：提供副本传送、钥石通报、战术通报、跟随传送、宏伟宝库与 KeystoneLoot 快捷入口。",
				"新增：支持多种外部钥石数据源与队伍快照，离线队员在当前组队会话中保留最后一次有效资料。",
				"修复：战斗中点击传送不再导致整个主窗口进入受保护状态。",
				"修复：解决跨多个活动搜索、页面切换、顶榜、编辑与解散招募时的结果或状态异常。",
				"修复：改善天赋、评分、队伍快照、设置与多语言在数据未就绪或损坏时的恢复和降级。",
				"优化：重新整理设置分类与界面风格，默认设置只恢复当前分类，最低装等按角色保存。",
				"适配：完善 KeystoneLoot、LibKeystone、LibOpenRaid、LibOpenKeystone、集合石与 HidingBar 的兼容和降级处理。",
				"重构：集合石与大秘境改为双视图共用同一搜索、招募和申请核心，并将赛季、钥石、评分、周常、队伍快照和传送拆分为独立服务。",
			},
		},
			{
				version = "1.2.6",
				lines = {
					"优化：支持暴雪原生搜索框的搜索建议框，并提高搜索建议框的层级。",
				},
			},
		{
			version = "1.2.5",
			lines = {
				"新增：赛季/团队副本高级筛选新增「职责过滤」，可按坦克、治疗、输出人数快速筛选队伍。",
				"新增：创建招募面板右下角新增「职责计数器」，可实时查看当前队伍 / 团队的职责构成与人数。",
				"新增：赛季地下城高级筛选的副本选择区域新增「清空」按钮，可一键取消已选全部副本。",
				"修复：修复副本类型导航飞窗的鼠标悬停样式异常，统一菜单交互视觉反馈。",
			},
		},
		{
			version = "1.2.4",
			lines = {
				"修复：黑名单列表恢复共享行背景 atlas 渲染，避免警示行显示为纯色块，并继续跟随「警示背景颜色」设置。",
			},
		},
		{
			version = "1.2.3",
			lines = {
				"修复：受邀进队后再退队时，寻找队伍将自动清理过期申请与已加入状态，避免旧队伍继续显示「已加入」并点亮悬浮窗。",
				"修复：优化寻找队伍结果有效性判断、普通地下城父级聚合搜索与团本聚合搜索逻辑，降低「未知目标」脏数据与不可申请结果残留风险。",
				"新增：设置页「视觉与外观」新增「列表」配色设置，可分别调整默认、好友、警示与置灰列表行的背景颜色和透明度，并支持实时预览与单项恢复默认。",
				"新增：高级过滤「职责筛选」新增筛选模式，可在「全部匹配」与「任一匹配」之间切换。",
				"新增：设置页「队伍列表-队伍成员模式」新增「专精模式（适老版）」，放大专精右上角的职责图标，为了清晰阅读专精图标信息，右上角的图标仅显示坦克与治疗类型，输出类职责不再显示。",
				"优化：寻找队伍搜索 / 刷新按钮在检索与冷却期间统一显示加载动效，冷却期间触发的搜索会在冷却结束后延迟执行，避免过早返回空列表。",
				"优化：创建招募申请人列表改为增量刷新，单个申请更新仅重绘对应行；申请人增减时保留当前滚动位置，并以置灰行标记失效申请。",
				"优化：队伍成员与申请人专精图标改用客户端专精 / 职业图标解析，统一圆形遮罩与职责角标显示。",
				"优化：申请提示音效选项调整为静态列表并完善默认值迁移，避免旧保存值影响新的默认音效。",
			},
		},
		{
			version = "1.2.2",
			lines = {
				"适配：适配魔兽世界 12.1 PTR 版本。",
				"修复：重构寻找队伍搜索调度逻辑，完善赛季副本、地下堡目录、高级筛选范围与多语言副本 ID 映射，降低 12.1 版本及台服客户端出现分类错乱的风险。",
				"修复：受魔兽世界 12.0 版本限制，插件无法稳定获取队伍标题明文信息；现已调整「屏蔽同标题队伍」逻辑，在扫描到可见队伍名称时，将先拉黑该队伍队长，并联动屏蔽其他相同队伍名称的队长。",
				"新增：补充繁体中文本地化支持，并加入调试语言切换能力。",
				"新增：设置页「行为与音效」新增申请提示音效，发布招募期间有新申请时将自动播放音效。",
				"优化：副本类型一级导航新增右键快捷操作，右键点击一级分类可立即搜索该分类下全部副本；右键点击「历史记录 / 重置」可一键清空所有搜索项。",
				"优化：为了防止队伍列表自动滚动，失效、满员或已解散的搜索结果将先置灰并保留当前滚动位置，点击置灰条目后再移除并自动补行。",
				"优化：创建招募申请人角色信息查询将根据招募类型显示大秘境、团本或紧凑链接，并优化 WCL 详情列展示，避免内容被截断。",
			},
		},
		{
			version = "1.2.1",
			lines = {
				"新增：主面板右上角新增「职责选择器」，双击申请与自动进组将优先使用所选职责。",
				"新增：创建招募团本申请人 Tooltip 支持 RaiderIO / ArchonTooltip（WCL）数据，可显示本地团本进度与 WCL 摘要。",
				"修复：优化「保留申请备注」逻辑，避免提前缓存确认弹窗输入，并在关闭时清空缓存与原生申请备注字段。",
				"优化：优化创建招募申请人角色信息查询弹窗，以及 Tooltip 标题与阵营信息显示。",
			},
		},
		{
			version = "1.2.0",
			lines = {
				"优化：针对泰坦动作条适配性优化。",
				"新增：视觉外观 - 面板设置新增「列表背景」调节项，支持自定义队伍列表、申请人列表背景装饰图层明暗。",
				"新增：队伍列表增加鼠标悬停提示样式，团队模式下鼠标悬浮条目可自由切换精简 / 详情展示模式。",
				"重构：插件核心底层全面重构，实现队伍列表数据与筛选条件自动联动匹配，摒弃原有手动维护列表数据逻辑，彻底规避游戏版本更新、多语言切换场景下副本信息丢失问题。",
			},
		},
		{
			version = "1.1.4",
			lines = {
				"修复：历史记录中的副本名称优先显示完整活动名称，避免只显示难度或短名。",
			},
		},
		{
			version = "1.1.3",
			lines = {
				"新增：设置中加入锁定悬浮窗，开启后悬浮窗无法拖动；",
				"新增：组队成功通报新增屏幕顶部弹窗与声音提示；",
				"新增：申请人信息右键菜单增加 WCL 和英雄榜查询链接；",
				"优化：主面板从隐藏状态打开时保留上次位置，不再强制重新居中。",
			},
		},
		{
			version = "1.1.2",
			lines = {
				"优化：创建招募无人申请时显示副本类型与队伍名称；",
				"优化：寻找队伍切换不同一级分类时自动清空搜索关键词，避免旧关键词影响分类结果；",
				"修复：寻找队伍自定义父分类与子分类搜索范围搜索公式重构。",
			},
		},
		{
			version = "1.1.1",
			lines = {
				"优化：寻找队伍、创建招募列表按比例自适应面板宽度，图标列不再固定尺寸；",
				"优化：字体缩放同步作用于全类型图标。",
			},
		},
		{
			version = "1.1.0",
			lines = {
				"修复：卫星面板与主面板层级绑定失效 BUG 已修复；",
				"新增：在设置面板中可设置最低装等数值，创建招募时最低装等将自动填写为设定值；",
				"新增：在设置面板中可调整面板字体尺寸的缩放；",
			},
		},
		{
			version = "1.0.10",
			lines = {
					"优化：队伍成员按照“坦克、治疗、输出”职责排序，专精模式增加常规版与适老版显示规则。",
			},
		},
		{
			version = "1.0.9",
			lines = {
				"新增：队伍列表新增队伍成员模式，可切换职责 / 专精视图。",
				"优化：无招募管理权限时，创建招募选项卡样式优化，不再弹出创建招募窗口。",
				"修复：申请人 Tooltip 各类评分、专精标签做多语言适配，英文客户端无中文乱码。",
			},
		},
		{
			version = "1.0.8",
			lines = {
				"优化：招募创建逻辑优化，招募受限状态时，不再弹出招募创建面板；",
				"优化：高级筛选数字输入框交互优化，点击自动全选内容，输入数字覆盖原有数值。",
			},
		},
		{
			version = "1.0.7",
			lines = {
				"优化：重构高级过滤器逻辑，规则一目了然，操作简单易上手。",
			},
		},
		{
			version = "1.0.6",
			lines = {
				"新增：创建招募新建表单的最低装等默认填入玩家当前平均装等减 5。",
				"新增：创建招募申请人右键菜单支持复制角色名称，并通过可选中文本弹窗配合系统快捷键复制。",
				"新增：寻找队伍左侧赛季地下城、赛季团本二级飞窗加入“全部副本”。",
				"优化：暴雪 LFG 编辑交互的占用与归还逻辑，避免 secret number taint 和 GetActivityInfoTable 参数错误。",
				"优化：更新悬浮入口、寻找队伍列表和创建招募申请人右键菜单样式，菜单字号、悬停高亮以及触发状态。",
			},
		},
		{
			version = "1.0.5",
			lines = {
				"新增：适配泰坦信息条（Titan Panel），支持显示扩展组件，支持活跃申请呼吸光效提醒；",
				"新增：高级过滤器支持“屏蔽跨服队伍”，美服、南美服、拉丁服、澳服等跨服玩家可快速屏蔽高延迟队伍。",
			},
		},
		{
			version = "1.0.4",
			lines = {
				"优化：飞出菜单改为鼠标悬浮展开，悬浮至无子项行自动收拢深层菜单；一级菜单保留点击展开逻辑不变。",
				"优化：菜单项点击后自动执行搜索流程。",
			},
		},
		{
			version = "1.0.3",
			lines = {
				"优化：逃兵图标资源更新，「寻找队伍」与「创建招募」模块内全部逃兵标记同步更新生效；",
				"优化：统一战网、黑名单、逃兵图标与文字组合居中对齐，消除图文错位视觉偏差；",
				"新增：创建招募申请列表表头排序功能：支持按「职责」「评分与等级」「装等」升降序筛选。",
			},
		},
		{
			version = "1.0.2",
			lines = {
				"优化：场景受限时，悬浮窗将自动关闭并降低透明度，以免干扰战斗导致报错。",
			},
		},
		{
			version = "1.0.1",
			lines = {
				"优化：创建招募界面交互逻辑优化，将固定右侧锚点升级为发布弹窗。",
			},
		},
		{
			version = "1.0.0",
			lines = {
				"新增：新版发布 - 20260624 15:45",
			},
		},
	},
}
