local _, GF = ...

GF.locale_zhCN = {
	BINDING_TOGGLE = "打开/关闭队伍查找器",
	ADDON_NAME = "队伍查找器",
	ADDON_DESC = "正式服轻量队伍查找器。",
	ERR_LEADER_ONLY = "你无权操作",
	ERR_MANAGE_ENTRY_ONLY = "你无权操作",
	ERR_RAID_CONVERSION_IN_COMBAT = "战斗中无法转换为团队，请脱离战斗后再邀请该申请者。",
	TAB_BROWSE = "寻找队伍",
	TAB_CREATE = "创建招募",
	TAB_BLOCKLIST = "黑名单",
	TAB_SETTINGS = "设置",
	TAB_DEBUG = "调试",
	NAV_HISTORY = "历史记录",
	HISTORY_CLEAR = "清空记录",
	HISTORY_EMPTY = "无历史记录",
	NAV_SEASON = "赛季地下城",
	NAV_SEASON_DUNGEON = "赛季地下城",
	NAV_SEASON_RAID = "赛季团本",
	NAV_ALL_INSTANCES = "全部副本",
	NAV_DUNGEON = "地下城",
	NAV_DELVE = "地下堡",
	NAV_RAID = "团队副本",
	NAV_PVP = "PVP",
	NAV_QUEST = "任务",
	NAV_CUSTOM = "自定义",
	NAV_CUSTOM_PVE = "自定义PVE",
	NAV_CUSTOM_PVP = "自定义PVP",
	PVP_BG = "战场",
	PVP_ARENA = "竞技场",
	PVP_RATED = "评级战场",
	PVP_SKIRMISH = "竞技场练习赛",
	SEARCH = "搜索",
	REFRESH = "刷新",
	RESET = "重置",
	SEARCH_PLACEHOLDER = "搜索队伍名称、层数、说明……",
	BROWSE_SEARCH_REFRESH_TIP = "检索队伍列表",
	BROWSE_REFRESH_SEARCH_TIP = "重新检索队伍列表",
	BROWSE_RESET_SEARCH_TIP = "清空并停止当前的搜索状态",
	QUICK_JOIN = "双击加入",
	QUICK_JOIN_TIP = "按照队伍查找器所选职责申请队伍。",
	AUTO_JOIN = "自动进组",
	AUTO_JOIN_TIP = "自动接受来自寻找队伍的邀请。",
	COL_TITLE = "队伍标题",
	COL_DETAIL = "说明",
	COL_ACTIVITY = "副本名称",
	COL_PVP_TYPE = "PvP 类型",
	COL_TYPE = "类型",
	COL_PLAYSTYLE = "游戏风格",
	COL_LEADER = "队长",
	COL_REQUIREMENT = "要求",
	COL_ILVL = "装等",
	COL_SCORE = "分数",
	COL_PVP_SCORE = "分数",
	COL_ROLES = "队伍成员",
	TYPE_GUILD_FRIEND = "公会好友",
	TYPE_BNET_FRIEND = "战网好友",
	TYPE_CHAR_FRIEND = "角色好友",
	TYPE_LEAVER = "逃兵",
	TYPE_BLACKLIST = "黑名单",
	APPLICANT_TYPE_BNET = "战网",
	APPLICANT_TYPE_GUILD = "公会",
	APPLICANT_TYPE_FRIEND = "好友",
	APPLICANT_TYPE_LEAVER = "逃兵",
	APPLICANT_TYPE_BLOCKED = "屏蔽",
	COL_SORT_TITLE_TIP = "按发布时间排序",
	COL_SORT_ACTIVITY_TIP = "按活动名称排序",
	COL_SORT_PLAYSTYLE_TIP = "按类型排序",
	COL_SORT_ILVL_TIP = "按要求排序",
	COL_SORT_SCORE_TIP = "按分数/评级排序",
	COL_SORT_ROLES_TIP = "按当前队伍人数排序",
	COL_TIP_CLICK_SORT = "左键点击排序",
	COL_TIP_RIGHT_MENU = "右键点击列选项",
	COL_MENU_MOVE_LEFT = "左移",
	COL_MENU_MOVE_RIGHT = "右移",
	COL_MENU_LAYOUT = "列宽与权重…",
	COL_LAYOUT_DIALOG_TITLE = "列宽与权重",
	COL_LAYOUT_MIN_WIDTH = "最低宽度",
	COL_LAYOUT_WEIGHT = "分配权重",
	COL_LAYOUT_OK = "确定",
	COL_LAYOUT_RESET = "恢复默认",
	COL_LAYOUT_CANCEL = "取消",
	COL_LAYOUT_INVALID = "列宽或权重无效，请检查输入。",
	COL_LAYOUT_HELP_HINT = "【最低列宽】该列可设置的最小像素宽度（20–300）。各列先满足最低列宽；列表总宽不足时，各列按比例压缩，但不会窄于最低列宽。\n【分配权重】各列占满最低列宽后，剩余宽度按权重比例分配（0–3，可带两位小数）。权重越大，该列分到的额外宽度越多。",
	COL_APP_TYPE = "类型",
	COL_APP_NAME = "角色名",
	COL_APP_DETAIL = "描述信息",
	COL_APP_ROLE = "职责",
	COL_APP_CLASS = "专精",
	COL_APP_SCORE = "评分与等级",
	COL_APP_ACTIONS = "操作",
	SIGN_UP = "申请加入",
	CREATE_LISTING = "创建招募",
	VIEW_LISTING = "查看队伍",
	REMOVE_LISTING = "解散招募",
	EDIT_LISTING = "更新招募",
	REFRESH_LISTING = "刷新列表",
	REFRESH_LISTING_TIP = "刷新当前招募的申请者列表",
	SAVE_LISTING = "更新招募",
	BUMP_LISTING = "顶榜重发",
	BUMP_LISTING_TIP = "重新发布当前招募，刷新队伍在|cff00ff00最新活动|r中的排序时间。\n操作后会|cffff4040清空|r所有待处理申请。\n重发存在|cffff4040失败概率|r，失败时可能直接|cffff4040解散|r本次招募。",
	BUMP_LISTING_FAILED = "顶榜重发失败，请稍后再试",
	EDIT_CROSS_FACTION_BLOCKED = "修改跨阵营设置需先解散招募再创建招募，以免清空待处理申请",
	APPLICANT_GROUP_FMT = "%d 人组队",
	APPLICANT_DESC_FMT = "描述:",
	APPLICANT_LEVEL_FMT = "等级:",
	ACCEPT = "接受",
	DECLINE = "拒绝",
	APPLICANT_INVITE = "邀请",
	APPLICANT_DECLINE = "拒绝",
	APPLICANT_GROUP_INVITE = "整队邀请",
	APPLICANT_GROUP_DECLINE = "整队拒绝",
	APPLICANT_COPY_NAME = "复制角色名称",
	APPLICANT_COPY_NAME_DIALOG_TITLE = "复制角色名称",
	APPLICANT_COPY_NAME_HINT = "角色名称已选中，请使用快捷键复制名称",
	APPLICANT_QUERY_CHARACTER = "查询角色信息",
	APPLICANT_COPY_WCL_LINK = "复制 WCL 链接",
	APPLICANT_COPY_ARMORY_LINK = "复制英雄榜信息",
	NAME = "队伍名称",
	COMMENT = "组队说明",
	CREATE_NAME_PLACEHOLDER = "请输入队伍名称",
	CREATE_COMMENT_PLACEHOLDER = "请输入关于你的队伍的更多细节（可选）",
	ITEM_LEVEL = "最低装等",
	MYTHIC_SCORE = "最低分数",
	PVP_RATING = "最低 PvP 等级",
	VOICE_CHAT = "语音聊天",
	CROSS_FACTION = "仅限本阵营",
	CROSS_FACTION_FMT = "仅限%s",
	CROSS_FACTION_TIP_FMT = "仅%s玩家可以看到你的招募队伍，可能会减少申请数量。",
	FACTION_ALLIANCE = "联盟",
	FACTION_HORDE = "部落",
	PRIVATE = "仅限好友",
	PRIVATE_TIP = "仅队伍中的|cff00ff00好友|r和|cff00ff00公会成员|r可以看到你的招募队伍。",
	PLAYSTYLE = "队伍风格",
	PLAYSTYLE_ANY = "全部",
	PLAYSTYLE_REQUIRED = "选择队伍风格（必需）",
	NO_SELECTION = "请在左侧选择活动。",
	BROWSE_SELECT_ACTIVITY_TO_SEARCH = "请选择副本类型",
	CLICK_SEARCH = "点击搜索获取队伍列表",
	NO_RESULTS = "未检索到队伍",
	LOADING_GROUP_LIST = "队伍列表检索中",
	REFRESH_GROUP_LIST = "刷新队伍列表",
	REFRESH_GROUP_LIST_TIP = "重新搜索寻找队伍列表",
	ACTIVITY_COUNT_FMT = "当前活动数：%d",
	ACTIVITY_COUNT_TOTAL_FMT = "活动总数：%d/%d",
	FILTER = "过滤",
	FILTER_ADVANCED = "高级过滤",
	FILTER_RESET = "重置",
	FILTER_REFRESH = "搜索",
	FILTER_REQUIRE = "职责筛选",
	FILTER_NEEDS_TANK = "至少空缺坦克",
	FILTER_NEEDS_HEAL = "至少空缺治疗",
	FILTER_NEEDS_DPS = "至少空缺输出",
	FILTER_NEEDS_CLASS = "适合我的职业",
	FILTER_HAS_TANK = "缺少坦克",
	FILTER_HAS_HEAL = "缺少治疗",
	FILTER_ALREADY_HAS_TANK = "已有坦克",
	FILTER_ALREADY_HAS_HEAL = "已有治疗",
	FILTER_MIN_RATING = "最低史诗钥石评分",
	FILTER_SORT = "排序",
	FILTER_DIFFICULTY = "难度",
	FILTER_PLAYSTYLE = "游戏风格",
	FILTER_DUNGEONS = "副本范围",
	FILTER_RAIDS = "团本范围",
	FILTER_SEASON_DUNGEONS = "赛季副本",
	FILTER_SEASON_RAIDS = "赛季团本",
	FILTER_CLIENT = "战争规则",
	FILTER_SAME_CLASS = "屏蔽同输出职业",
	FILTER_ZERO_SCORE = "屏蔽零分队伍",
	FILTER_RANGES = "职责空位",
	FILTER_MPLUS_SCORE = "队长评分",
	FILTER_MATCH_ROLE = "需求我的职责",
	FILTER_NOT_DECLINED = "屏蔽已拒队伍",
	FILTER_BLOODLUST = "嗜血职责",
	FILTER_BLOODLUST_NONE = "不筛选",
	FILTER_BLOODLUST_BLFIT = "队内有嗜血",
	FILTER_BLOODLUST_NEEDSBL = "队内缺嗜血",
	FILTER_SELECT_ALL = "全选",
	FILTER_DIFF_ANY = "不过滤",
	FILTER_DIFF_NORMAL = "普通",
	FILTER_DIFF_HEROIC = "英雄",
	FILTER_DIFF_MYTHIC = "史诗",
	FILTER_DIFF_MPLUS = "史诗钥石",
	FILTER_THRESHOLDS = "队伍条件",
	FILTER_RAID_MEMBER_COUNT = "队伍人数",
	FILTER_RAID_BOSS_KILLS = "BOSS击杀",
	FILTER_MAX_AGE = "创建时长",
	FILTER_MIN_ILVL = "要求装等",
	FILTER_MIN_HONOR = "荣誉等级",
	FILTER_LIMITS = "屏蔽规则",
	FILTER_WARMODE = "战争模式",
	FILTER_SAME_FACTION = "屏蔽跨阵营队伍",
	FILTER_HIDE_CROSS_REALM = "屏蔽跨服队伍",
	FILTER_HIDE_VOICE = "屏蔽语音队伍",
	FILTER_EXCLUDE = "排除",
	FILTER_SHOW_FRIENDS = "屏蔽好友队伍",
	FILTER_SHOW_GUILD = "屏蔽公会队伍",
	FILTER_SHOW_HOUSEWARMING = "隐藏暖房聚会",
	FILTER_ROLE_AND = "职责 AND",
	FILTER_DELVES = "地下堡",
		FILTER_TIP_RESET = "恢复高级筛选默认设置",
		FILTER_TIP_REFRESH = "应用高级过滤条件检索当前分类",
		FILTER_TIP_DUNGEON_DIFFICULTY = "根据地下城难度筛选招募队伍。",
		FILTER_TIP_RAID_DIFFICULTY = "根据团队副本难度筛选招募队伍。",
		FILTER_TIP_MPLUS = "仅显示队长大秘境评分符合设定区间的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff00500-3000|r |cffffd100分。|r",
		FILTER_TIP_TANK = "开启后，仅显示|cff00ff00坦克|r空位不少于 %s 人的队伍。",
		FILTER_TIP_HEAL = "开启后，仅显示|cff00ff00治疗|r空位不少于 %s 人的队伍。",
		FILTER_TIP_DPS = "开启后，仅显示|cff00ff00输出|r空位不少于 %s 人的队伍。",
		FILTER_TIP_MATCH_ROLE = "只显示|cff00ff00需要你当前职责|r的队伍。",
		FILTER_TIP_NOT_DECLINED = "隐藏曾|cffff4040拒绝过你|r申请的队伍，避免重复申请。",
		FILTER_TIP_BLOODLUST = "根据队伍中是否已有可提供 |cff00ff00嗜血 / 英勇|r 效果的职业进行筛选。",
		FILTER_TIP_NEEDS_CLASS = "只显示仍可|cff00ff00接纳|r你当前职业与职责的队伍。\n输出职责会|cffff4040屏蔽|r已有同输出职业的队伍。",
		FILTER_TIP_HAS_TANK = "只显示|cff00ff00缺少坦克|r的队伍，适合坦克职责快速补位。",
		FILTER_TIP_HAS_HEAL = "只显示|cff00ff00缺少治疗|r的队伍，适合治疗职责快速补位。",
		FILTER_TIP_ALREADY_HAS_TANK = "只显示已|cff00ff00拥有坦克|r的队伍。",
		FILTER_TIP_ALREADY_HAS_HEAL = "只显示已|cff00ff00拥有治疗|r的队伍。",
		FILTER_TIP_RAID_MEMBER_COUNT = "仅显示当前队伍人数符合设定区间的团队副本队伍。\n|cffffd100例如：|r|cff00ff001-30|r |cffffd100人。|r",
		FILTER_TIP_RAID_BOSS_KILLS = "仅显示已击杀BOSS数量符合设定区间的团队副本队伍。\n|cffffd100例如：|r|cff00ff000-3|r |cffffd100只。|r",
		FILTER_TIP_SAME_CLASS = "隐藏已有同输出职业玩家的队伍。\n该筛选仅在地下城、大秘境及团本中对|cff00ff00输出职责|r生效。",
		FILTER_TIP_ZERO_SCORE = "隐藏队长评分|cffff4040低于 1 分|r的队伍，用于过滤无评分记录的招募。",
		FILTER_TIP_MAX_AGE = "仅显示创建时长符合设定区间的队伍，留空表示不限制。\n|cffffd100例如：|r |cff00ff000-10|r |cffffd100分钟。|r",
		FILTER_TIP_MIN_ILVL = "仅显示招募要求装等符合设定区间的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff00250-290|r |cffffd100装等。|r",
		FILTER_TIP_MIN_HONOR = "仅显示荣誉等级处于设定区间内的队伍。留空表示不限制。\n|cffffd100例如：|r |cff00ff001500-2000|r |cffffd100荣誉。|r",
		FILTER_TIP_WARMODE = "开启后屏蔽|cffff4040未开启战争模式|r的队伍。\n仅当前招募类型|cff00ff00支持战争模式|r时生效。",
		FILTER_TIP_SAME_FACTION = "隐藏跨阵营招募，仅显示|cff00ff00本阵营|r队伍。",
		FILTER_TIP_HIDE_CROSS_REALM = "隐藏|cffff4040跨服务器|r队伍，仅显示|cff00ff00同服务器|r队伍。",
		FILTER_TIP_HIDE_VOICE = "隐藏填写了|cffff4040语音频道|r的队伍。\n未填写语音信息的队伍不会受到影响。",
		FILTER_TIP_SHOW_FRIENDS = "隐藏|cff00ff00包含好友|r成员的队伍。",
		FILTER_TIP_SHOW_GUILD = "隐藏|cff00ff00包含公会|r成员的队伍。",
	SET_SHOW_LEADER_REALM = "显示服务器名",
	SET_SHOW_LEADER_REALM_HINT = "显示角色全名以区分跨服同名玩家。",
	SET_MEMBER_DISPLAY_MODE = "队伍成员模式",
	SET_MEMBER_DISPLAY_MODE_HINT = "设置寻找队伍选项卡中队伍成员列的显示方式。",
	SET_MEMBER_DISPLAY_ROLE = "职责模式",
	SET_MEMBER_DISPLAY_SPEC = "专精模式",
	LIST_TIP_MEMBERS_FMT = "成员：%d (%d-%d-%d)",
	LIST_TIP_NAME_PREFIX = "名称：",
	LIST_TIP_AGE_FMT = "时间：%s前",
	LIST_TIP_LEADER_PREFIX = "队长：",
	LIST_TIP_LEADER_SCORE_PREFIX = "队长大秘评分：",
	LIST_TIP_BEST_DUNGEON_PREFIX = "最佳副本：",
	LIST_TIP_BEST_RUN_PREFIX = "最佳成绩：",
	LIST_TIP_MEMBERS_PREFIX = "队员：",
	LIST_TIP_SLOTS_PREFIX = "空位：",
	LIST_TIP_REQUIRED_ILVL_PREFIX = "需要物品等级：",
	LIST_TIP_CREATED_PREFIX = "创建于：",
	LIST_TIP_MINUTES_AGO_FMT = "%d 分钟前",
	LIST_TIP_PVP_ACTIVITY_PREFIX_FMT = "%s：",
	LIST_TIP_PVP_RATING_TIER_FMT = "%s（%s）",
	LIST_TIP_MEMBERS_HEADER = "队伍成员",
	LIST_TIP_MEMBERS_LOADING = "成员信息加载中",
	LIST_TIP_BLACKLIST_PREFIX = "黑名单：",
	LIST_TIP_LEAVER_PREFIX = "逃兵：",
	LIST_TIP_ROLE_TANK = "坦克",
	LIST_TIP_ROLE_HEALER = "治疗",
	LIST_TIP_ROLE_DPS = "输出",
	APPLICANT_TIP_LEVEL_FMT = "等级 %d",
	APPLICANT_TIP_KEY_LEVEL_FMT = "%d 层",
	APPLICANT_TIP_LABEL_SEPARATOR = "：",
	APPLICANT_TIP_ITEM_LEVEL_PREFIX = "物品等级：",
	APPLICANT_TIP_ITEM_LEVEL_FMT = "物品等级：%d",
	APPLICANT_TIP_PVP_ITEM_LEVEL_PREFIX = "物品等级（PVP）：",
	APPLICANT_TIP_CURRENT_SPEC_PREFIX = "当前专精：",
	APPLICANT_TIP_MPLUS_SCORE_PREFIX = "大秘评分：",
	APPLICANT_TIP_CURRENT_DUNGEON_PREFIX = "当前副本：",
	APPLICANT_TIP_BEST_RUN_PREFIX = "最佳成绩：",
	APPLICANT_TIP_BEST_DUNGEON_PREFIX = "最佳副本：",
	APPLICANT_TIP_HONOR_LEVEL_PREFIX = "荣誉等级：",
	APPLICANT_TIP_PVP_RATING_PREFIX = "PvP 评分：",
	APPLICANT_TIP_PVP_ACTIVITY_PREFIX_FMT = "%s：",
	SET_LIST_WHEEL_ROWS = "滚轮滚动行数",
	SET_LIST_WHEEL_ROWS_HINT = "设置鼠标滚轮每次滚动时列表移动的行数。",
	APPLICANTS = "申请者",
	CREATE_EMPTY_PROMPT = "请创建集合石招募",
	CREATE_LEADER_ONLY_PROMPT = "仅队长有权限创建队伍",
	CREATE_ACTIVE_RECRUITING_PROMPT_FMT = "|cffffd100%s|r |cffffffff%s|r |cffffd100正在招募中|r",
	CREATE_ACTIVE_RECRUITING_ACTIVITY_PROMPT_FMT = "|cffffd100%s正在招募中|r",
	NO_LISTING = "尚未创建招募。",
	NO_APPLICANTS = "队伍正在招募中",
	DEBUG_APPLICANT_TEST_ON = "队伍查找器：申请列表测试数据已开启。",
	DEBUG_APPLICANT_TEST_OFF = "队伍查找器：申请列表测试数据已关闭。",
	DEBUG_APPLICANT_TEST_UNAVAILABLE = "队伍查找器：申请列表测试数据不可用。",
	DEBUG_MODE_ON = "队伍查找器：调试模式已开启。",
	DEBUG_MODE_OFF = "队伍查找器：调试模式已关闭。",
	DEBUG_HELP = "队伍查找器：调试命令：/gf 开启调试模式、/gf 关闭调试模式、/gf testdata、/gf testdata on、/gf testdata off、/gf testdata basic、/gf testdata full、/gf testdata scroll、/gf debug locale en、/gf debug locale zh。",
	DEBUG_STATUS_SECTION = "调试状态",
	DEBUG_APPLICANT_SECTION = "申请测试数据",
	DEBUG_SCENARIO_SECTION = "测试场景",
	DEBUG_LOCALE_SECTION = "语言测试",
	DEBUG_COMMAND_SECTION = "命令入口",
	DEBUG_MODE_STATE = "调试选项卡",
	DEBUG_TESTDATA_STATE = "申请测试数据",
	DEBUG_TESTDATA_SCENARIO = "当前场景",
	DEBUG_TESTDATA_EXTRA_ROWS = "滚动补充行",
	DEBUG_LOCALE_ROW = "切换语言",
	DEBUG_STATE_ON = "开启",
	DEBUG_STATE_OFF = "关闭",
	DEBUG_ACTION_ENABLE_TESTDATA = "启用数据",
	DEBUG_ACTION_DISABLE_TESTDATA = "关闭数据",
	DEBUG_ACTION_REFRESH_APPLICANTS = "刷新申请",
	DEBUG_ACTION_SCENARIO_BASIC = "精简场景",
	DEBUG_ACTION_SCENARIO_FULL = "综合场景",
	DEBUG_ACTION_SCENARIO_SCROLL = "滚动压力",
	DEBUG_ACTION_FORCE_ENUS = "英文",
	DEBUG_ACTION_FORCE_ZHCN = "简体中文",
	DEBUG_ACTION_PRINT_HELP = "输出命令",
	DEBUG_SCENARIO_BASIC = "精简",
	DEBUG_SCENARIO_FULL = "综合",
	DEBUG_SCENARIO_SCROLL = "滚动压力",
	DEBUG_SCENARIO_APPLIED_FMT = "队伍查找器：已切换到%s测试数据。",
	DEBUG_FORCE_LOCALE_ENUS_LABEL = "英文",
	DEBUG_FORCE_LOCALE_ZHCN_LABEL = "简体中文",
	DEBUG_FORCE_LOCALE_RELOAD_FMT = "队伍查找器：已在调试模式切换为%s。",
	DEBUG_LOCALE_RESTORED = "队伍查找器：已恢复系统默认语言。",
	MINIMAP_LEFT_CLICK = "左键",
	MINIMAP_RIGHT_CLICK = "右键",
	MINIMAP_ACTION_FMT = "%s： %s",
	MINIMAP_TIP = "打开寻找队伍",
	MINIMAP_CREATE = "打开创建招募",
	FLOAT_APPLICATIONS_LABEL = "申请",
	FLOAT_APPLICANTS_UNIT = "人",
	FLOAT_GROUPS_LABEL = "队伍",
	FLOAT_GROUPS_UNIT = "组",
	TITAN_SHOW_STATUS_TEXT = "显示扩展信息",
	TITAN_PLUGIN_NOTES = "在 Titan 信息条中显示队伍查找器的申请人与队伍数量。",
	SET_SHOW_FLOAT = "显示悬浮窗",
	SET_SHOW_FLOAT_HINT = "显示插件悬浮入口或状态窗口。",
	SET_LOCK_FLOAT_BUTTON = "锁定悬浮窗",
	SET_LOCK_FLOAT_BUTTON_HINT = "锁定插件悬浮窗位置。",
	SET_SECTION_GENERAL = "常规",
	SET_SECTION_LIST = "列表",
	SET_SECTION_VISUAL = "视觉",
	SET_SECTION_PERFORMANCE = "性能",
	SET_SECTION_INTERFACE = "界面入口",
	SET_SECTION_STARTUP = "启动行为",
	SET_SECTION_LISTING = "队伍列表",
	SET_SECTION_APPLICATION = "申请与邀请",
	SET_SECTION_VISUAL_FONT = "视觉与外观",
	SET_SECTION_ENTRY_WINDOW = "入口与窗口",
	SET_SECTION_BROWSE_LIST = "浏览列表",
	SET_SECTION_APPLY_LISTING = "申请与招募",
	SET_SECTION_APPEARANCE_FONT = "视觉与字体",
	SET_PREF_OPEN = "接管预组队入口",
	SET_PREF_OPEN_HINT = "点击系统预组队入口绿眼睛时，申请中打开寻找队伍，否则打开创建招募。",
	SET_AUTO_EXPAND_FILTER = "自动展开高级过滤器",
	SET_AUTO_EXPAND_FILTER_HINT = "打开寻找队伍界面时自动展开高级过滤器面板。",
	SET_SHOW_MINIMAP = "显示小地图图标",
	SET_SHOW_MINIMAP_HINT = "在小地图周围显示插件快捷入口。",
	SET_MINIMAP_SQUARE_ORBIT = "适配方形小地图",
	SET_MINIMAP_SQUARE_ORBIT_HINT = "小地图入口将按|cff00ff00方形|r小地图轨道进行定位。",
	SET_MODULES = "过滤与屏蔽",
	SET_MODULE_BLOCKLIST = "启用黑名单",
	SET_MODULE_BLOCKLIST_HINT = "队伍列表将根据屏蔽规则隐藏黑名单中的队伍及玩家。",
	SET_MODULE_LIST_FILTER = "启用高级过滤规则",
	SET_MODULE_LIST_FILTER_HINT = "开启后，队伍列表将应用已设置的高级过滤条件。",
	SET_BLOCK_TIPS = "系统屏蔽提示",
	SET_BLOCK_TIPS_HINT = "当队伍被屏蔽规则隐藏时，会在聊天框输出系统提示信息。",
	SET_TITLE_CONTAGION = "同标题队伍联动屏蔽",
	SET_TITLE_CONTAGION_HINT = "当某个队伍被屏蔽时，标题相同的其他队伍也会一并隐藏。",
	SET_INVITE_CAP = "自动邀请人数上限",
	SET_INVITE_CAP_HINT = "当自动邀请人数达到手动设置的上限数值时，将自动关闭自动邀请。",
	SET_INVITE_CAP_SLIDER = "人数上限",
	SET_APPLY_MODE = "队伍申请方式",
	SET_APPLY_MANUAL = "手动申请 - 使用申请按钮或右键菜单",
	SET_APPLY_CLICK_CONFIRM = "单击加入 - 确认职责手动申请加入",
	SET_APPLY_DBLCLICK_AUTO = "双击加入 - 根据职责自动申请加入",
	SET_APPLY_DIALOG = "申请窗口",
	SET_AUTO_ACCEPT_INVITE = "自动接收组队邀请",
	SET_AUTO_ACCEPT_INVITE_HINT = "收到队伍邀请时自动接受邀请。",
	SET_JOIN_ANNOUNCE = "组队成功通报",
	SET_JOIN_ANNOUNCE_HINT = "成功受邀入队后，将会在屏幕顶部弹出队伍信息弹窗，并在聊天窗口输出队伍信息。",
	SET_JOIN_ANNOUNCE_PREVIEW = "预览弹窗",
	SET_DEFAULT_REQUIRED_ITEM_LEVEL = "最低装等设置",
	SET_DEFAULT_REQUIRED_ITEM_LEVEL_HINT = "创建招募最低装等不能设置高于自身装等。",
	SET_PERSIST_APPLY_NOTE = "保留申请备注",
	SET_PERSIST_APPLY_NOTE_HINT = "发送申请时保留上一次填写的申请备注。",
	SET_CANCEL_OLDEST_APPLY = "自动撤销申请",
	SET_CANCEL_OLDEST_APPLY_HINT = "当申请数量达到上限时，自动撤销|cff00ff00最早发送|r的一条申请。",
	SET_FRAME_STRATA = "面板层级",
	SET_FRAME_STRATA_HINT = "设置插件面板的显示层级，用于调整窗口与其他界面的前后遮挡关系。",
	SET_FRAME_STRATA_LOW = "低",
	SET_FRAME_STRATA_MEDIUM = "中",
	SET_FRAME_STRATA_HIGH = "高",
	SET_FRAME_STRATA_DIALOG = "对话",
	SET_PANEL_SCALE = "面板缩放",
	SET_PANEL_SCALE_HINT = "调整队伍查找器主面板与附属面板的缩放比例。",
	SET_FONT = "字体风格",
	SET_FONT_OUTLINE = "字体描边",
	SET_FONT_SCALE = "字体缩放",
	SET_FONT_SCALE_HINT = "调整队伍查找器主面板与附属面板文字的缩放比例。",
	FONT_OUTLINE_NONE = "无描边",
	FONT_OUTLINE_NORMAL = "细描边",
	FONT_OUTLINE_THICK = "粗描边",
	FONTOBJECT_GameFontNormal = "默认",
	FONTOBJECT_ChatFontNormal = "聊天",
	FONTOBJECT_NumberFontNormalLarge = "伤害数字",
	FONTOBJECT_NumberFontNormal = "伤害数字",
	APPLY_CANCELLED_OLDEST = "已取消等待最久的申请，请再次点击申请。",
	APP_STATE_PENDING_FMT = "待定 %s",
	APP_STATE_DECLINED = "被拒绝",
	APP_STATE_CANCELLED = "已取消",
	APP_STATE_JOINED = "已加入",
	APPLY_CANCEL_APPLICATION = "取消申请",
	APPLY_CANCEL_UNAVAILABLE = "取消申请接口不可用。",
	APPLY_CANCEL_FAILED = "取消申请失败。",
	APPLY_TARGET_UNAVAILABLE = "该队伍已更新或不可用，请重新选择后再申请。",
	JOIN_ANNOUNCE_JOINED = "已加入队伍",
	JOIN_ANNOUNCE_PREVIEW_POPUP = "自定义PvE - 测试队伍",
	BLOCKLIST_COL_PLAYER = "玩家",
	BLOCKLIST_COL_REASON = "类别",
	BLOCKLIST_COL_TARGET = "玩家",
	BLOCKLIST_TAG_TITLE = "[标题]",
	BLOCKLIST_TAG_CUSTOM = "[自定义]",
	BLOCKLIST_TAG_LEADER = "[队长]",
	BLOCKLIST_COL_TIME = "时间",
	BLOCKLIST_COL_UPDATED = "更新时间",
	BLOCKLIST_COL_NOTE = "备注",
	BLOCKLIST_COL_ACTION = "操作",
	BLOCKLIST_REMOVE = "移除",
	BLOCKLIST_EDIT = "编辑",
	BLOCKLIST_SAVE = "保存",
	BLOCKLIST_SOURCE = "来源",
	BLOCKLIST_REALM = "服务器",
	BLOCKLIST_NO_NOTE = "无备注",
	BLOCKLIST_REASON_AD = "广告",
	BLOCKLIST_REASON_TITLE = "标题传染",
	BLOCKLIST_REASON_MANUAL = "手动添加",
	BLOCKLIST_SOURCE_REPORT_AD = "右键举报广告",
	BLOCKLIST_SOURCE_TITLE = "屏蔽同标题广告来源",
	BLOCKLIST_SOURCE_MANUAL = "加入黑名单",
	BLOCKLIST_REMOVE_PLAYER_CONFIRM = "你确定要将该玩家移除黑名单？",
	BLOCKLIST_CONFIRM_YES = "是",
	BLOCKLIST_CONFIRM_NO = "否",
	BLOCKLIST_SELECT_ALL = "全选/取消",
	BLOCKLIST_EMPTY = "暂无黑名单记录",
	BLOCK_NOTE_LEADER = "手动屏蔽队长",
	BLOCK_NOTE_TITLE = "屏蔽同标题",
	BLOCK_NOTE_TITLE_WITH_COUNT = "屏蔽同标题 · 传染 %d 人",
	BLOCK_NOTE_FROM_TITLE = "由标题「%s」传染",
	BLOCK_TIP_LEADER_PREFIX = "已屏蔽队长：",
	BLOCK_TIP_TITLE_PREFIX = "已屏蔽标题：",
	BLOCK_TIP_LEADERS_PREFIX = "；队长：",
	BLOCK_TIP_CONTAGION_TITLE_PREFIX = "标题 ",
	BLOCK_TIP_CONTAGION_MID = " 传染屏蔽 ",
	BLOCK_NOTE_DIALOG_TITLE = "屏蔽备注",
	BLOCK_NOTE_INPUT_HINT = "请输入自定义屏蔽备注",
	BLOCK_NOTE_CONFIRM = "确认屏蔽",
	BLOCK_NOTE_CANCEL = "取消",
	BLOCK_EDIT_TITLE = "编辑显示备注",
	BLOCK_REASON_AD = "商业广告",
	BLOCK_REASON_KEY = "钥匙代打",
	BLOCK_REASON_BOT = "代练服务",
	BLOCK_REASON_MOUNT = "坐骑成就",
	BLOCK_REASON_COMMUNITY = "社群引流",
	BLOCK_REASON_SPAM = "杂项刷屏",
	CTX_BLOCK_LEADER = "屏蔽队长",
	CTX_BLOCK_TITLE = "屏蔽同标题玩家",
	CTX_WHISPER_LEADER = "与队长密聊",
	CTX_REPORT = "举报队伍",
	CTX_REPORT_ADVERTISEMENT = "举报广告",
	CANCEL = "取消",
	CREATE_FAILED = "活动创建失败，请重试。",
	CREATE_BLIZZARD_UI_MISSING = "预组队界面未加载，请 /reload 后重试。",
	CREATE_BLIZZARD_OWNS = "系统预创建队伍正在占用招募通道",
	CREATE_CHANNEL_OCCUPIED = "系统预创建队伍正在占用招募通道",
	CREATE_NEED_ACTIVITY = "请在左侧树中选择具体活动（如任务名、难度），不要只选分类文件夹。",
	CREATE_ALREADY_LISTED = "你已有进行中的预组队，请先取消再发布。",
	CREATE_NEED_NAME = "请填写队伍名称。",
	CREATE_NEED_KEYSTONE = "需要史诗钥石才能发布该活动。",
	AUTO_ACCEPT = "自动邀请",
	AUTO_ACCEPT_TIP = "招募期间|cff00ff00自动邀请|r申请者。\n解散招募后需重新勾选。",
	AUTO_ACCEPT_TIP_ON = "招募期间|cff00ff00自动邀请|r申请者。\n解散招募后需重新勾选。",
	AUTO_ACCEPT_TIP_DISABLED = "你无权操作",
	BACK = "后退",
	LISTING = "发布中…",
	DIFF_NORMAL = "普通",
	DIFF_HEROIC = "英雄",
	DIFF_MYTHIC = "史诗",
	DIFF_MYTHIC_PLUS = "史诗钥石",
	ROLE_TANK = "坦",
	ROLE_HEAL = "奶",
	ROLE_DPS = "DPS",
	UNAVAILABLE_RESTRICTED = "当前场景受游戏接口限制，插件暂时无法使用。请使用系统预组队功能，或离开当前副本后继续使用插件。",
	SET_RESET_ALL = "默认设置",
	SET_RESET_ALL_CONFIRM = "确定将所有插件设置恢复为默认值？\n\n窗口位置、浏览历史等也会被清除；屏蔽列表保留。",
	USAGE_GUIDE_BTN = "关于队伍查找器",
	USAGE_GUIDE_TITLE = "关于队伍查找器",
	USAGE_DETAIL_INTRO_TITLE = "插件简介",
	USAGE_DETAIL_INTRO_TEXT = "队伍查找器是一款跨服组队招募辅助插件，支持队伍搜索、招募发布、高级筛选与黑名单管理，帮助玩家更高效地寻找队伍和匹配队友。",
	USAGE_DETAIL_SHORTCUT_TITLE = "快捷呼出代码",
	USAGE_DETAIL_SHORTCUT_TEXT = "/gf",
	USAGE_DETAIL_VERSION_TITLE = "版本信息",
	USAGE_DETAIL_LATEST_VERSION_TITLE = "当前版本",
	USAGE_DETAIL_VERSION_FMT = "当前版本：%s",
	USAGE_DETAIL_AUTHOR_TITLE = "作者信息",
	USAGE_DETAIL_AUTHOR_TEXT = "草东-白银之手-国服",
	USAGE_DETAIL_HOMEPAGE_TITLE = "作者主页",
	USAGE_DETAIL_HOMEPAGE_TEXT = "https://www.gaicas.com",
	USAGE_DETAIL_FEEDBACK_TITLE = "信息反馈",
	USAGE_DETAIL_FEEDBACK_TEXT = "me@gaicas.com",
	USAGE_DETAIL_NOTICE_TITLE = "更新日志",
	USAGE_DETAIL_NOTICE_EMPTY = "无通知",
	USAGE_DETAIL_NOTICE_ENTRIES = {
		{
			version = "1.1.3",
			lines = {
				"新增：设置中加入锁定悬浮窗，开启后悬浮窗无法拖动；",
				"新增：组队成功通报新增屏幕顶部弹窗与声音提示；",
				"新增：申请人信息右键菜单增加 WCL 和英雄榜查询链接；",
				"优化：主面板从隐藏状态打开时保留上次位置，不再强制重新居中。",
			},
		},
		{
			version = "1.1.2",
			lines = {
				"优化：创建招募无人申请时显示副本类型与队伍名称；",
				"优化：寻找队伍切换不同一级分类时自动清空搜索关键词，避免旧关键词影响分类结果；",
				"修复：寻找队伍自定义父分类与子分类搜索范围搜索公式重构。",
			},
		},
		{
			version = "1.1.1",
			lines = {
				"优化：寻找队伍、创建招募列表按比例自适应面板宽度，图标列不再固定尺寸；",
				"优化：字体缩放同步作用于全类型图标。",
			},
		},
		{
			version = "1.1.0",
			lines = {
				"修复：卫星面板与主面板层级绑定失效 BUG 已修复；",
				"新增：在设置面板中可设置最低装等数值，创建招募时最低装等将自动填写为设定值；",
				"新增：在设置面板中可调整面板字体尺寸的缩放；",
			},
		},
		{
			version = "1.0.10",
			lines = {
				"优化：队伍成员按照职“坦克、治疗、输出”职责排序，专精图标右上角增加职责图标。",
			},
		},
		{
			version = "1.0.9",
			lines = {
				"新增：队伍列表新增队伍成员模式，可切换职责 / 专精视图。",
				"优化：无招募管理权限时，创建招募选项卡样式优化，不再弹出创建招募窗口。",
				"修复：申请人 Tooltip 各类评分、专精标签做多语言适配，英文客户端无中文乱码。",
			},
		},
		{
			version = "1.0.8",
			lines = {
				"优化：招募创建逻辑优化，招募受限状态时，不再弹出招募创建面板；",
				"优化：高级筛选数字输入框交互优化，点击自动全选内容，输入数字覆盖原有数值。",
			},
		},
		{
			version = "1.0.7",
			lines = {
				"优化：重构高级过滤器逻辑，规则一目了然，操作简单易上手。",
			},
		},
		{
			version = "1.0.6",
			lines = {
				"新增：创建招募新建表单的最低装等默认填入玩家当前平均装等减 5。",
				"新增：创建招募申请人右键菜单支持复制角色名称，并通过可选中文本弹窗配合系统快捷键复制。",
				"新增：寻找队伍左侧赛季地下城、赛季团本二级飞窗加入“全部副本”。",
				"优化：暴雪 LFG 编辑交互的占用与归还逻辑，避免 secret number taint 和 GetActivityInfoTable 参数错误。",
				"优化：更新悬浮入口、寻找队伍列表和创建招募申请人右键菜单样式，菜单字号、悬停高亮以及触发状态。",
			},
		},
		{
			version = "1.0.5",
			lines = {
				"新增：适配泰坦信息条（Titan Panel），支持显示扩展组件，支持活跃申请呼吸光效提醒；",
				"新增：高级过滤器支持“屏蔽跨服队伍”，美服、南美服、拉丁服、澳服等跨服玩家可快速屏蔽高延迟队伍。",
			},
		},
		{
			version = "1.0.4",
			lines = {
				"优化：飞出菜单改为鼠标悬浮展开，悬浮至无子项行自动收拢深层菜单；一级菜单保留点击展开逻辑不变。",
				"优化：菜单项点击后自动执行搜索流程。",
			},
		},
		{
			version = "1.0.3",
			lines = {
				"优化：逃兵图标资源更新，「寻找队伍」与「创建招募」模块内全部逃兵标记同步更新生效；",
				"优化：统一战网、黑名单、逃兵图标与文字组合居中对齐，消除图文错位视觉偏差；",
				"新增：创建招募申请列表表头排序功能：支持按「职责」「评分与等级」「装等」升降序筛选。",
			},
		},
		{
			version = "1.0.2",
			lines = {
				"优化：场景受限时，悬浮窗将自动关闭并降低透明度，以免干扰战斗导致报错。",
			},
		},
		{
			version = "1.0.1",
			lines = {
				"优化：创建招募界面交互逻辑优化，将固定右侧锚点升级为发布弹窗。",
			},
		},
		{
			version = "1.0.0",
			lines = {
				"新版发布 - 20260624 15:45",
			},
		},
	},
}
